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  1. ADD GROUP TO NETWORK RESTART NODE GROUP LIST
  2. ADD HOSPITAL RESTART
  3. ADD LINE TO CONVERSATION
  4. ADD LINE TO MOBILE PHONE CALL
  5. ADD LINE TO SCRIPTED CONVERSATION
  6. ADD NAVMESH REQUIRED REGION
  7. ADD NEEDED AT POSN
  8. ADD NETWORK RESTART
  9. ADD NEW CONVERSATION SPEAKER
  10. ADD NEW FRONTEND CONVERSATION SPEAKER
  11. ADD NEXT MESSAGE TO PREVIOUS BRIEFS
  12. ADD OBJECT TO INTERIOR ROOM BY KEY
  13. ADD OBJECT TO INTERIOR ROOM BY NAME
  14. ADD PED QUEUE
  15. ADD PED TO CINEMATOGRAPHY AI
  16. ADD PED TO MISSION DELETION LIST
  17. ADD PICKUP TO INTERIOR ROOM BY KEY
  18. ADD PICKUP TO INTERIOR ROOM BY NAME
  19. ADD POINT TO GPS RACE TRACK
  20. ADD POLICE RESTART
  21. ADD SCENARIO BLOCKING AREA
  22. ADD SIMPLE BLIP FOR PICKUP
  23. ADD SPAWN BLOCKING AREA
  24. ADD SPHERE
  25. ADD STUNT JUMP
  26. ADD TO HTML SCRIPT OBJECT
  27. ADD TO PREVIOUS BRIEF
  28. ADD TO PREVIOUS BRIEF WITH UNDERSCORE
  29. ADD UPSIDEDOWN CAR CHECK
  30. ALLOW AUTO CONVERSATION LOOKATS
  31. ALLOW EMERGENCY SERVICES
  32. ALLOW GAME TO PAUSE FOR STREAMING
  33. ALLOW GANG RELATIONSHIPS TO BE CHANGED BY NEXT COMMAND
  34. ALLOW LOCKON TO FRIENDLY PLAYERS
  35. ALLOW LOCKON TO RANDOM PEDS
  36. ALLOW MULTIPLE DRIVEBY PICKUPS
  37. ALLOW NETWORK POPULATION GROUP CYCLING
  38. ALLOW ONE TIME ONLY COMMANDS TO RUN
  39. ALLOW REACTION ANIMS
  40. ALLOW SCENARIO PEDS TO BE RETURNED BY NEXT COMMAND
  41. ALLOW TARGET WHEN INJURED
  42. ALLOW THIS SCRIPT TO BE PAUSED
  43. ALWAYS USE HEAD ON HORN ANIM WHEN DEAD IN CAR
  44. AMBIENT AUDIO BANK NO LONGER NEEDED
  45. ANCHOR BOAT
  46. ANCHOR OBJECT
  47. APPLY FORCE TO CAR
  48. APPLY FORCE TO ENTITY
  49. APPLY FORCE TO OBJECT
  50. APPLY FORCE TO PED
  51. APPLY WANTED LEVEL CHANGE NOW
  52. ARE ALL NAVMESH REGIONS LOADED
  53. ARE ANY CHARS NEAR CHAR
  54. ARE CREDITS FINISHED
  55. ARE ENEMY PEDS IN AREA
  56. ARE TAXI LIGHTS ON
  57. ARE WIDESCREEN BORDERS ACTIVE
  58. ASCII INT TO STRING
  59. ASIN
  60. ATAN
  61. ATAN2
  62. ATTACH ANIMS TO MODEL
  63. ATTACH CAM TO OBJECT
  64. ATTACH CAM TO PED
  65. ATTACH CAM TO PED BONE
  66. ATTACH CAM TO VEHICLE
  67. ATTACH CAM TO VIEWPORT
  68. ATTACH CAR TO CAR
  69. ATTACH CAR TO CAR PHYSICALLY
  70. ATTACH CAR TO OBJECT
  71. ATTACH CAR TO OBJECT PHYSICALLY
  72. ATTACH OBJECT TO CAR PHYSICALLY
  73. ATTACH OBJECT TO OBJECT
  74. ATTACH OBJECT TO OBJECT PHYSICALLY
  75. ATTACH PED TO CAR
  76. ATTACH PED TO CAR PHYSICALLY
  77. ATTACH PED TO OBJECT
  78. ATTACH PED TO SHIMMY EDGE
  79. ATTACH PED TO WORLD PHYSICALLY
  80. AWARD PLAYER MISSION RESPECT
  81. BEGIN CAM COMMANDS
  82. BEGIN CHAR SEARCH CRITERIA
  83. BEGIN PED QUEUE MEMBERSHIP LIST
  84. BLEND FROM NM WITH ANIM
  85. BLEND OUT CHAR MOVE ANIMS
  86. BLOCK CHAR AMBIENT ANIMS
  87. BLOCK CHAR GESTURE ANIMS
  88. BLOCK CHAR HEAD IK
  89. BLOCK CHAR VISEME ANIMS
  90. BLOCK COWERING IN COVER
  91. BLOCK PED WEAPON SWITCHING
  92. BLOCK PEEKING IN COVER
  93. BREAK CAR DOOR
  94. BURST CAR TYRE
  95. CAM IS SPHERE VISIBLE
  96. CANCEL CURRENTLY PLAYING AMBIENT SPEECH
  97. CAN CHAR SEE DEAD CHAR
  98. CAN PED SHIMMY IN DIRECTION
  99. CEIL
  100. CELL CAM ACTIVATE
  101. CHANGE BLIP COLOUR
  102. CHANGE BLIP DISPLAY
  103. CHANGE BLIP NAME FROM ASCII
  104. CHANGE BLIP SCALE
  105. CLEAR ALL CHAR PROPS
  106. CLEAR AREA
  107. CLEAR AREA OF CARS
  108. CLEAR AREA OF CHARS
  109. CLEAR AREA OF COPS
  110. CLEAR AREA OF OBJECTS
  111. CLEAR CHAR LAST DAMAGE BONE
  112. CLEAR CHAR LAST DAMAGE ENTITY
  113. CLEAR CHAR LAST WEAPON DAMAGE
  114. CLEAR CHAR PROP
  115. CLEAR CHAR RELATIONSHIP
  116. CLEAR CHAR SECONDARY TASK
  117. CLEAR CHAR TASKS
  118. CLEAR CHAR TASKS IMMEDIATELY
  119. CLEAR HELP
  120. CLEAR NAMED CUTSCENE
  121. CLEAR NEWS SCROLLBAR
  122. CLEAR PLAYER WANTED LEVEL
  123. CLEAR ROOM FOR CHAR
  124. CLEAR TIMECYCLE MODIFIER
  125. CLEAR WANTED LEVEL
  126. CLONE PED
  127. COS
  128. CREATE CAM
  129. CREATE CAR GENERATOR
  130. CREATE CHECKPOINT
  131. CREATE EMERGENCY SERVICES CAR
  132. CREATE EMERGENCY SERVICES CAR RETURN DRIVER
  133. CREATE EMERGENCY SERVICES CAR THEN WALK
  134. CREATE GROUP
  135. CREATE HTML VIEWPORT
  136. CREATE MONEY PICKUP
  137. CREATE OBJECT
  138. CREATE PICKUP
  139. CREATE PICKUP WITH AMMO
  140. CREATE RANDOM CAR FOR CAR PARK
  141. CREATE RANDOM CHAR
  142. CREATE RANDOM CHAR AS DRIVER
  143. CREATE RANDOM CHAR AS PASSENGER
  144. CREATE RANDOM FEMALE CHAR
  145. CREATE RANDOM MALE CHAR
  146. CREATE TEMPORARY RADAR BLIPS FOR PICKUPS IN AREA
  147. CREATE VIEWPORT
  148. DAMAGE CHAR
  149. DAMAGE PED BODY PART
  150. DEACTIVATE FRONTEND
  151. DEACTIVATE NETWORK SETTINGS MENU
  152. DELETE ALL TRAINS
  153. DELETE CAR
  154. DELETE CAR GENERATOR
  155. DELETE CHAR
  156. DELETE CHECKPOINT
  157. DELETE OBJECT
  158. DELETE PLAYER
  159. DESTROY ALL CAMS
  160. DESTROY CAM
  161. DESTROY MOBILE PHONE
  162. DETACH CAR
  163. DETACH OBJECT
  164. DETACH PED
  165. DID SAVE COMPLETE SUCCESSFULLY
  166. DISABLE DEBUG CAM AND PLAYER WARPING
  167. DISABLE GPS
  168. DISABLE PAUSE MENU
  169. DISPLAY AMMO
  170. DISPLAY AREA NAME
  171. DISPLAY CASH
  172. DISPLAY FRONTEND MAP BLIPS
  173. DISPLAY HELP TEXT THIS FRAME
  174. DISPLAY HUD
  175. DISPLAY LOADING THIS FRAME WITH SCRIPT SPRITES
  176. DISPLAY NON MINIGAME HELP MESSAGES
  177. DISPLAY PLAYER NAMES
  178. DISPLAY RADAR
  179. DISPLAY SNIPER SCOPE THIS FRAME
  180. DISPLAY TEXT WITH FLOAT
  181. DISPLAY TEXT WITH LITERAL STRING
  182. DOES BLIP EXIST
  183. DOES CAM EXIST
  184. DOES CAR HAVE HYDRAULICS
  185. DOES CAR HAVE ROOF
  186. DOES CAR HAVE STUCK CAR CHECK
  187. DOES CHAR EXIST
  188. DOES GROUP EXIST
  189. DOES OBJECT EXIST
  190. DOES OBJECT EXIST WITH NETWORK ID
  191. DOES OBJECT HAVE PHYSICS
  192. DOES OBJECT HAVE THIS MODEL
  193. DOES OBJECT OF TYPE EXIST AT COORDS
  194. DOES PED EXIST WITH NETWORK ID
  195. DOES PICKUP EXIST
  196. DOES SCRIPT FIRE EXIST
  197. DOES VEHICLE EXIST
  198. DOES VEHICLE EXIST WITH NETWORK ID
  199. DOES WEB PAGE EXIST
  200. DONT DISPATCH COPS FOR PLAYER
  201. DONT DISPLAY LOADING ON FADE THIS FRAME
  202. DO AUTO SAVE
  203. DO SCREEN FADE IN UNHACKED
  204. DO SCREEN FADE OUT UNHACKED
  205. DRAW CHECKPOINT
  206. DRAW COLOURED CYLINDER
  207. DRAW CORONA
  208. DRAW LIGHT WITH RANGE
  209. DRAW RECT
  210. DRAW SPHERE
  211. DROP OBJECT
  212. ENABLE ALL PED HELMETS
  213. ENABLE CAM COLLISION
  214. ENABLE CHASE AUDIO
  215. ENABLE DEBUG CAM
  216. ENABLE DEFERRED LIGHTING
  217. ENABLE DISABLED ATTRACTORS ON OBJECT
  218. ENABLE END CREDITS FADE
  219. ENABLE FANCY WATER
  220. ENABLE FRONTEND RADIO
  221. ENABLE GPS IN VEHICLE
  222. ENABLE PED HELMET
  223. ENABLE POLICE SCANNER
  224. ENABLE SAVE HOUSE
  225. ENABLE SCENE STREAMING
  226. ENABLE SHADOWS
  227. END CAM COMMANDS
  228. EXPLODE CAR
  229. EXPLODE CHAR HEAD
  230. EXTINGUISH CAR FIRE
  231. EXTINGUISH CHAR FIRE
  232. EXTINGUISH FIRE AT POINT
  233. EXTINGUISH OBJECT FIRE
  234. FAIL KILL FRENZY
  235. FAKE DEATHARREST
  236. FIND MAX NUMBER OF GROUP MEMBERS
  237. FIND NEAREST COLLECTABLE BIN BAGS
  238. FIND NEAREST ENTITIES WITH SPECIAL ATTRIBUTE
  239. FIND POSITION IN RECORDING
  240. FIND TRAIN DIRECTION
  241. FIRE PED WEAPON
  242. FIRE SINGLE BULLET
  243. FIX CAR
  244. FIX CAR TYRE
  245. FLASH BLIP
  246. FLASH RADAR
  247. FLASH ROUTE
  248. FLASH WEAPON ICON
  249. FLOOR
  250. FORCE ALL VEHICLE LIGHTS OFF
  251. FORCE CAR LIGHTS
  252. FORCE CHAR TO DROP WEAPON
  253. FORCE GAME TELESCOPE CAM
  254. FORCE GENERATE PARKED CARS TOO CLOSE TO OTHERS
  255. FORCE HIGH LOD
  256. FORCE LOADING SCREEN
  257. FORCE PED PINNED DOWN
  258. FORCE PED TO FLEE WHILST DRIVING VEHICLE
  259. FORCE TIME OF DAY
  260. FREEZE CAR POSITION
  261. FREEZE CAR POSITION AND DONT LOAD COLLISION
  262. FREEZE CHAR POSITION
  263. FREEZE CHAR POSITION AND DONT LOAD COLLISION
  264. FREEZE ENTITY POSITION
  265. FREEZE OBJECT POSITION
  266. FREEZE OBJECT POSITION AND DONT LOAD COLLISION
  267. FREEZE RADIO STATION
  268. GENERATE RANDOM FLOAT IN RANGE
  269. GENERATE RANDOM INT IN RANGE
  270. GET AMMO IN CHAR WEAPON
  271. GET AMMO IN CLIP
  272. GET ANIM GROUP FROM CHAR
  273. GET ASPECT RATIO
  274. GET BLIP ALPHA
  275. GET BLIP COLOUR
  276. GET BLIP COORDS
  277. GET BLIP INFO ID CAR INDEX
  278. GET BLIP INFO ID DISPLAY
  279. GET BLIP INFO ID OBJECT INDEX
  280. GET BLIP INFO ID PED INDEX
  281. GET BLIP INFO ID PICKUP INDEX
  282. GET BLIP INFO ID TYPE
  283. GET BLIP NAME
  284. GET BLIP SPRITE
  285. GET CAM COORD
  286. GET CAM FOV
  287. GET CAM POS
  288. GET CAM ROT
  289. GET CAM STATE
  290. GET CAR ANIM CURRENT TIME
  291. GET CAR ANIM TOTAL TIME
  292. GET CAR BLOCKING CAR
  293. GET CAR CHAR IS USING
  294. GET CAR COORDINATES
  295. GET CAR DEFORMATION AT POS
  296. GET CAR DOOR LOCK STATUS
  297. GET CAR FORWARD VECTOR
  298. GET CAR FORWARD X
  299. GET CAR FORWARD Y
  300. GET CAR HEADING
  301. GET CAR HEALTH
  302. GET CAR LIVERY
  303. GET CAR MASS
  304. GET CAR MODEL
  305. GET CAR OBJECT IS ATTACHED TO
  306. GET CAR PITCH
  307. GET CAR ROLL
  308. GET CAR SIREN HEALTH
  309. GET CAR SPEED
  310. GET CAR SPEED VECTOR
  311. GET CAR UPRIGHT VALUE
  312. GET CHAR ANIM CURRENT TIME
  313. GET CHAR ANIM TOTAL TIME
  314. GET CHAR ARMOUR
  315. GET CHAR COORDINATES
  316. GET CHAR DRAWABLE VARIATION
  317. GET CHAR GRAVITY
  318. GET CHAR HEADING
  319. GET CHAR HEALTH
  320. GET CHAR HEIGHT ABOVE GROUND
  321. GET CHAR IN CAR PASSENGER SEAT
  322. GET CHAR MELEE ACTION FLAG0
  323. GET CHAR MELEE ACTION FLAG1
  324. GET CHAR MELEE ACTION FLAG2
  325. GET CHAR MODEL
  326. GET CHAR MONEY
  327. GET CHAR MOVE ANIM SPEED MULTIPLIER
  328. GET CHAR PROP INDEX
  329. GET CHAR READY TO BE EXECUTED
  330. GET CHAR READY TO BE STUNNED
  331. GET CHAR SPEED
  332. GET CHAR SWIM STATE
  333. GET CHAR TEXTURE VARIATION
  334. GET CHAR VELOCITY
  335. GET CHAR WEAPON IN SLOT
  336. GET CHAR WILL COWER INSTEAD OF FLEEING
  337. GET CINEMATIC CAM
  338. GET CLOSEST CAR
  339. GET CLOSEST CAR NODE
  340. GET CLOSEST CAR NODE WITH HEADING
  341. GET CLOSEST CHAR
  342. GET CLOSEST STEALABLE OBJECT
  343. GET CURRENT CHAR WEAPON
  344. GET CURRENT DATE
  345. GET CURRENT DAY OF WEEK
  346. GET CURRENT EPISODE
  347. GET CURRENT LANGUAGE
  348. GET CURRENT WEATHER
  349. GET CURRENT ZONE SCUMMINESS
  350. GET CUTSCENE AUDIO TIME MS
  351. GET CUTSCENE TIME
  352. GET DAMAGE TO PED BODY PART
  353. GET DEAD CAR COORDINATES
  354. GET DESTROYER OF NETWORK ID
  355. GET DISPLAY NAME FROM VEHICLE MODEL
  356. GET DISTANCE BETWEEN COORDS 3D
  357. GET DOOR ANGLE RATIO
  358. GET DRIVER OF CAR
  359. GET ENGINE HEALTH
  360. GET ENTITY COORDS
  361. GET EPISODE NAME
  362. GET GAME CAM
  363. GET GAME TIMER
  364. GET GROUND Z FOR 3D COORD
  365. GET HOST ID
  366. GET HUD COLOUR
  367. GET MAX AMMO
  368. GET MAX AMMO IN CLIP
  369. GET MODEL NAME FOR DEBUG
  370. GET MOUSE POSITION
  371. GET MOUSE WHEEL
  372. GET NETWORK ID FROM OBJECT
  373. GET NETWORK ID FROM PED
  374. GET NUMBER OF CHAR DRAWABLE VARIATIONS
  375. GET NUMBER OF INJURED PEDS IN RANGE
  376. GET NUMBER OF PASSENGERS
  377. GET NUMBER OF PLAYERS
  378. GET OBJECT COORDINATES
  379. GET OBJECT FROM NETWORK ID
  380. GET OBJECT PED IS HOLDING
  381. GET OFFSET FROM CAR IN WORLD COORDS
  382. GET OFFSET FROM CHAR IN WORLD COORDS
  383. GET PED CLIMB STATE
  384. GET PED FROM NETWORK ID
  385. GET PED GROUP INDEX
  386. GET PED TYPE
  387. GET RID OF PLAYER PROSTITUTE
  388. GET SCRIPT TASK STATUS
  389. GET SOUND ID
  390. GET SPEECH FOR EMERGENCY SERVICE CALL
  391. GET STRING FROM HASH KEY
  392. GET TEXTURE
  393. GET TEXTURE FROM STREAMED TXD
  394. GET TEXT INPUT ACTIVE
  395. GET TIME SINCE LAST ARREST
  396. GET TIME SINCE LAST DEATH
  397. GET VEHICLE CLASS
  398. GET VEHICLE ENGINE REVS
  399. GET VEHICLE FROM NETWORK ID
  400. GET VEHICLE GEAR
  401. GET VIEWPORT POSITION OF COORD
  402. GET VIEWPORT POS AND SIZE
  403. GET WATER HEIGHT
  404. GIVE PED AMBIENT OBJECT
  405. GIVE PED HELMET
  406. GIVE PED HELMET WITH OPTS
  407. GIVE PED PICKUP OBJECT
  408. GIVE PLAYER RAGDOLL CONTROL
  409. HAS CAR BEEN DAMAGED BY CAR
  410. HAS CAR BEEN DAMAGED BY CHAR
  411. HAS CAR BEEN DAMAGED BY WEAPON
  412. HAS CAR BEEN RESPRAYED
  413. HAS CHAR BEEN ARRESTED
  414. HAS CHAR BEEN DAMAGED BY CAR
  415. HAS CHAR BEEN DAMAGED BY CHAR
  416. HAS CHAR BEEN DAMAGED BY WEAPON
  417. HAS CHAR GOT WEAPON
  418. HAS CHAR SPOTTED CHAR
  419. HAS CHAR SPOTTED CHAR IN FRONT
  420. HAS CLOSEST OBJECT OF TYPE BEEN DAMAGED BY CHAR
  421. HAS CONTROL OF NETWORK ID
  422. HAS NETWORK PLAYER LEFT GAME
  423. HAS SCRIPT LOADED
  424. HAS SOUND FINISHED
  425. HAS STREAMED TXD LOADED
  426. HAVE ANIMS LOADED
  427. INIT CUTSCENE
  428. IS AMBIENT SPEECH PLAYING
  429. IS BIG VEHICLE
  430. IS BUTTON JUST PRESSED
  431. IS BUTTON PRESSED
  432. IS CAR DOOR DAMAGED
  433. IS CAR PASSENGER SEAT FREE
  434. IS CAR STOPPED
  435. IS CAR STREET RACER
  436. IS CHAR ARMED
  437. IS CHAR DEAD
  438. IS CHAR DUCKING
  439. IS CHAR FACING CHAR
  440. IS CHAR FATALLY INJURED
  441. IS CHAR GESTURING
  442. IS CHAR GETTING IN TO A CAR
  443. IS CHAR GETTING UP
  444. IS CHAR HEALTH GREATER
  445. IS CHAR INJURED
  446. IS CHAR IN AIR
  447. IS CHAR IN ANY BOAT
  448. IS CHAR IN ANY CAR
  449. IS CHAR IN ANY HELI
  450. IS CHAR IN ANY PLANE
  451. IS CHAR IN ANY POLICE VEHICLE
  452. IS CHAR IN ANY TRAIN
  453. IS CHAR IN CAR
  454. IS CHAR IN FLYING VEHICLE
  455. IS CHAR IN MELEE COMBAT
  456. IS CHAR IN TAXI
  457. IS CHAR IN WATER
  458. IS CHAR MALE
  459. IS CHAR ON ANY BIKE
  460. IS CHAR ON FIRE
  461. IS CHAR ON FOOT
  462. IS CHAR RESPONDING TO ANY EVENT
  463. IS CHAR RESPONDING TO EVENT
  464. IS CHAR SHOOTING
  465. IS CHAR SITTING IDLE
  466. IS CHAR SITTING IN ANY CAR
  467. IS CHAR SITTING IN CAR
  468. IS CHAR STOPPED
  469. IS CHAR STUCK UNDER CAR
  470. IS CHAR SWIMMING
  471. IS CHAR TOUCHING CHAR
  472. IS CHAR TOUCHING OBJECT
  473. IS CHAR TOUCHING OBJECT ON FOOT
  474. IS CHAR TOUCHING VEHICLE
  475. IS CHAR TRYING TO ENTER A LOCKED CAR
  476. IS CHAR USING ANY SCENARIO
  477. IS CHAR VISIBLE
  478. IS CHAR WAITING FOR WORLD COLLISION
  479. IS DEBUG CAMERA ON
  480. IS EMERGENCY SERVICES VEHICLE
  481. IS GAME KEYBOARD KEY JUST PRESSED
  482. IS GAME KEYBOARD KEY PRESSED
  483. IS GROUP LEADER
  484. IS HELP MESSAGE BEING DISPLAYED
  485. IS HUD PREFERENCE SWITCHED ON
  486. IS INTERIOR SCENE
  487. IS MINIGAME IN PROGRESS
  488. IS MODEL IN CDIMAGE
  489. IS OBJECT ATTACHED
  490. IS PED ATTACHED TO ANY CAR
  491. IS PED ATTACHED TO OBJECT
  492. IS PED A MISSION PED
  493. IS PED BEING JACKED
  494. IS PED CLIMBING
  495. IS PED DOING DRIVEBY
  496. IS PED FLEEING
  497. IS PED HOLDING AN OBJECT
  498. IS PED IN COMBAT
  499. IS PED IN COVER
  500. IS PED IN GROUP

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