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  1. ACTIVATE SAVE MENU
  2. ACTIVATE SCRIPTED CAMS
  3. ACTIVATE SCRIPT POPULATION ZONE
  4. ACTIVATE VIEWPORT
  5. ADD AMMO TO CHAR
  6. ADD ARMOUR TO CHAR
  7. ADD BLIP FOR CAR
  8. ADD BLIP FOR CHAR
  9. ADD BLIP FOR CONTACT
  10. ADD BLIP FOR COORD
  11. ADD BLIP FOR OBJECT
  12. ADD BLIP FOR PICKUP
  13. ADD CAM SPLINE NODE
  14. ADD CAR TO MISSION DELETION LIST
  15. ADD CHAR DECISION MAKER EVENT RESPONSE
  16. ADD COVER BLOCKING AREA
  17. ADD COVER POINT
  18. ADD EXPLOSION
  19. ADD FOLLOW NAVMESH TO PHONE TASK
  20. ADD GROUP DECISION MAKER EVENT RESPONSE
  21. ADD GROUP TO NETWORK RESTART NODE GROUP LIST
  22. ADD HOSPITAL RESTART
  23. ADD LINE TO CONVERSATION
  24. ADD LINE TO MOBILE PHONE CALL
  25. ADD LINE TO SCRIPTED CONVERSATION
  26. ADD NAVMESH REQUIRED REGION
  27. ADD NEEDED AT POSN
  28. ADD NETWORK RESTART
  29. ADD NEW CONVERSATION SPEAKER
  30. ADD NEW FRONTEND CONVERSATION SPEAKER
  31. ADD NEXT MESSAGE TO PREVIOUS BRIEFS
  32. ADD OBJECT TO INTERIOR ROOM BY KEY
  33. ADD OBJECT TO INTERIOR ROOM BY NAME
  34. ADD PED QUEUE
  35. ADD PED TO CINEMATOGRAPHY AI
  36. ADD PED TO MISSION DELETION LIST
  37. ADD PICKUP TO INTERIOR ROOM BY KEY
  38. ADD PICKUP TO INTERIOR ROOM BY NAME
  39. ADD POINT TO GPS RACE TRACK
  40. ADD POLICE RESTART
  41. ADD SCENARIO BLOCKING AREA
  42. ADD SIMPLE BLIP FOR PICKUP
  43. ADD SPAWN BLOCKING AREA
  44. ADD SPHERE
  45. ADD STUNT JUMP
  46. ADD TO HTML SCRIPT OBJECT
  47. ADD TO PREVIOUS BRIEF
  48. ADD TO PREVIOUS BRIEF WITH UNDERSCORE
  49. ADD UPSIDEDOWN CAR CHECK
  50. ALLOW AUTO CONVERSATION LOOKATS
  51. ALLOW EMERGENCY SERVICES
  52. ALLOW GAME TO PAUSE FOR STREAMING
  53. ALLOW GANG RELATIONSHIPS TO BE CHANGED BY NEXT COMMAND
  54. ALLOW LOCKON TO FRIENDLY PLAYERS
  55. ALLOW LOCKON TO RANDOM PEDS
  56. ALLOW MULTIPLE DRIVEBY PICKUPS
  57. ALLOW NETWORK POPULATION GROUP CYCLING
  58. ALLOW ONE TIME ONLY COMMANDS TO RUN
  59. ALLOW REACTION ANIMS
  60. ALLOW SCENARIO PEDS TO BE RETURNED BY NEXT COMMAND
  61. ALLOW TARGET WHEN INJURED
  62. ALLOW THIS SCRIPT TO BE PAUSED
  63. ALWAYS USE HEAD ON HORN ANIM WHEN DEAD IN CAR
  64. AMBIENT AUDIO BANK NO LONGER NEEDED
  65. ANCHOR BOAT
  66. ANCHOR OBJECT
  67. APPLY FORCE TO CAR
  68. APPLY FORCE TO ENTITY
  69. APPLY FORCE TO OBJECT
  70. APPLY FORCE TO PED
  71. APPLY WANTED LEVEL CHANGE NOW
  72. ARE ALL NAVMESH REGIONS LOADED
  73. ARE ANY CHARS NEAR CHAR
  74. ARE CREDITS FINISHED
  75. ARE ENEMY PEDS IN AREA
  76. ARE TAXI LIGHTS ON
  77. ARE WIDESCREEN BORDERS ACTIVE
  78. ASCII INT TO STRING
  79. ASIN
  80. ATAN
  81. ATAN2
  82. ATTACH ANIMS TO MODEL
  83. ATTACH CAM TO OBJECT
  84. ATTACH CAM TO PED
  85. ATTACH CAM TO PED BONE
  86. ATTACH CAM TO VEHICLE
  87. ATTACH CAM TO VIEWPORT
  88. ATTACH CAR TO CAR
  89. ATTACH CAR TO CAR PHYSICALLY
  90. ATTACH CAR TO OBJECT
  91. ATTACH CAR TO OBJECT PHYSICALLY
  92. ATTACH OBJECT TO CAR PHYSICALLY
  93. ATTACH OBJECT TO OBJECT
  94. ATTACH OBJECT TO OBJECT PHYSICALLY
  95. ATTACH PED TO CAR
  96. ATTACH PED TO CAR PHYSICALLY
  97. ATTACH PED TO OBJECT
  98. ATTACH PED TO SHIMMY EDGE
  99. ATTACH PED TO WORLD PHYSICALLY
  100. AWARD PLAYER MISSION RESPECT
  101. BEGIN CAM COMMANDS
  102. BEGIN CHAR SEARCH CRITERIA
  103. BEGIN PED QUEUE MEMBERSHIP LIST
  104. BLEND FROM NM WITH ANIM
  105. BLEND OUT CHAR MOVE ANIMS
  106. BLOCK CHAR AMBIENT ANIMS
  107. BLOCK CHAR GESTURE ANIMS
  108. BLOCK CHAR HEAD IK
  109. BLOCK CHAR VISEME ANIMS
  110. BLOCK COWERING IN COVER
  111. BLOCK PED WEAPON SWITCHING
  112. BLOCK PEEKING IN COVER
  113. BREAK CAR DOOR
  114. BURST CAR TYRE
  115. CAM IS SPHERE VISIBLE
  116. CANCEL CURRENTLY PLAYING AMBIENT SPEECH
  117. CAN CHAR SEE DEAD CHAR
  118. CAN PED SHIMMY IN DIRECTION
  119. CEIL
  120. CELL CAM ACTIVATE
  121. CHANGE BLIP COLOUR
  122. CHANGE BLIP DISPLAY
  123. CHANGE BLIP NAME FROM ASCII
  124. CHANGE BLIP SCALE
  125. CLEAR ALL CHAR PROPS
  126. CLEAR AREA
  127. CLEAR AREA OF CARS
  128. CLEAR AREA OF CHARS
  129. CLEAR AREA OF COPS
  130. CLEAR AREA OF OBJECTS
  131. CLEAR CHAR LAST DAMAGE BONE
  132. CLEAR CHAR LAST DAMAGE ENTITY
  133. CLEAR CHAR LAST WEAPON DAMAGE
  134. CLEAR CHAR PROP
  135. CLEAR CHAR RELATIONSHIP
  136. CLEAR CHAR SECONDARY TASK
  137. CLEAR CHAR TASKS
  138. CLEAR CHAR TASKS IMMEDIATELY
  139. CLEAR HELP
  140. CLEAR NAMED CUTSCENE
  141. CLEAR NEWS SCROLLBAR
  142. CLEAR PLAYER WANTED LEVEL
  143. CLEAR ROOM FOR CHAR
  144. CLEAR TIMECYCLE MODIFIER
  145. CLEAR WANTED LEVEL
  146. CLONE PED
  147. COS
  148. CREATE CAM
  149. CREATE CAR GENERATOR
  150. CREATE CHECKPOINT
  151. CREATE EMERGENCY SERVICES CAR
  152. CREATE EMERGENCY SERVICES CAR RETURN DRIVER
  153. CREATE EMERGENCY SERVICES CAR THEN WALK
  154. CREATE GROUP
  155. CREATE HTML VIEWPORT
  156. CREATE MONEY PICKUP
  157. CREATE OBJECT
  158. CREATE PICKUP
  159. CREATE PICKUP WITH AMMO
  160. CREATE RANDOM CAR FOR CAR PARK
  161. CREATE RANDOM CHAR
  162. CREATE RANDOM CHAR AS DRIVER
  163. CREATE RANDOM CHAR AS PASSENGER
  164. CREATE RANDOM FEMALE CHAR
  165. CREATE RANDOM MALE CHAR
  166. CREATE TEMPORARY RADAR BLIPS FOR PICKUPS IN AREA
  167. CREATE VIEWPORT
  168. DAMAGE CHAR
  169. DAMAGE PED BODY PART
  170. DEACTIVATE FRONTEND
  171. DEACTIVATE NETWORK SETTINGS MENU
  172. DELETE ALL TRAINS
  173. DELETE CAR
  174. DELETE CAR GENERATOR
  175. DELETE CHAR
  176. DELETE CHECKPOINT
  177. DELETE OBJECT
  178. DELETE PLAYER
  179. DESTROY ALL CAMS
  180. DESTROY CAM
  181. DESTROY MOBILE PHONE
  182. DETACH CAR
  183. DETACH OBJECT
  184. DETACH PED
  185. DID SAVE COMPLETE SUCCESSFULLY
  186. DISABLE DEBUG CAM AND PLAYER WARPING
  187. DISABLE GPS
  188. DISABLE PAUSE MENU
  189. DISPLAY AMMO
  190. DISPLAY AREA NAME
  191. DISPLAY CASH
  192. DISPLAY FRONTEND MAP BLIPS
  193. DISPLAY HELP TEXT THIS FRAME
  194. DISPLAY HUD
  195. DISPLAY LOADING THIS FRAME WITH SCRIPT SPRITES
  196. DISPLAY NON MINIGAME HELP MESSAGES
  197. DISPLAY PLAYER NAMES
  198. DISPLAY RADAR
  199. DISPLAY SNIPER SCOPE THIS FRAME
  200. DISPLAY TEXT WITH FLOAT
  201. DISPLAY TEXT WITH LITERAL STRING
  202. DOES BLIP EXIST
  203. DOES CAM EXIST
  204. DOES CAR HAVE HYDRAULICS
  205. DOES CAR HAVE ROOF
  206. DOES CAR HAVE STUCK CAR CHECK
  207. DOES CHAR EXIST
  208. DOES GROUP EXIST
  209. DOES OBJECT EXIST
  210. DOES OBJECT EXIST WITH NETWORK ID
  211. DOES OBJECT HAVE PHYSICS
  212. DOES OBJECT HAVE THIS MODEL
  213. DOES OBJECT OF TYPE EXIST AT COORDS
  214. DOES PED EXIST WITH NETWORK ID
  215. DOES PICKUP EXIST
  216. DOES SCRIPT FIRE EXIST
  217. DOES VEHICLE EXIST
  218. DOES VEHICLE EXIST WITH NETWORK ID
  219. DOES WEB PAGE EXIST
  220. DONT DISPATCH COPS FOR PLAYER
  221. DONT DISPLAY LOADING ON FADE THIS FRAME
  222. DO AUTO SAVE
  223. DO SCREEN FADE IN UNHACKED
  224. DO SCREEN FADE OUT UNHACKED
  225. DRAW CHECKPOINT
  226. DRAW COLOURED CYLINDER
  227. DRAW CORONA
  228. DRAW LIGHT WITH RANGE
  229. DRAW RECT
  230. DRAW SPHERE
  231. DROP OBJECT
  232. ENABLE ALL PED HELMETS
  233. ENABLE CAM COLLISION
  234. ENABLE CHASE AUDIO
  235. ENABLE DEBUG CAM
  236. ENABLE DEFERRED LIGHTING
  237. ENABLE DISABLED ATTRACTORS ON OBJECT
  238. ENABLE END CREDITS FADE
  239. ENABLE FANCY WATER
  240. ENABLE FRONTEND RADIO
  241. ENABLE GPS IN VEHICLE
  242. ENABLE PED HELMET
  243. ENABLE POLICE SCANNER
  244. ENABLE SAVE HOUSE
  245. ENABLE SCENE STREAMING
  246. ENABLE SHADOWS
  247. END CAM COMMANDS
  248. EXPLODE CAR
  249. EXPLODE CHAR HEAD
  250. EXTINGUISH CAR FIRE
  251. EXTINGUISH CHAR FIRE
  252. EXTINGUISH FIRE AT POINT
  253. EXTINGUISH OBJECT FIRE
  254. FAIL KILL FRENZY
  255. FAKE DEATHARREST
  256. FIND MAX NUMBER OF GROUP MEMBERS
  257. FIND NEAREST COLLECTABLE BIN BAGS
  258. FIND NEAREST ENTITIES WITH SPECIAL ATTRIBUTE
  259. FIND POSITION IN RECORDING
  260. FIND TRAIN DIRECTION
  261. FIRE PED WEAPON
  262. FIRE SINGLE BULLET
  263. FIX CAR
  264. FIX CAR TYRE
  265. FLASH BLIP
  266. FLASH RADAR
  267. FLASH ROUTE
  268. FLASH WEAPON ICON
  269. FLOOR
  270. FORCE ALL VEHICLE LIGHTS OFF
  271. FORCE CAR LIGHTS
  272. FORCE CHAR TO DROP WEAPON
  273. FORCE GAME TELESCOPE CAM
  274. FORCE GENERATE PARKED CARS TOO CLOSE TO OTHERS
  275. FORCE HIGH LOD
  276. FORCE LOADING SCREEN
  277. FORCE PED PINNED DOWN
  278. FORCE PED TO FLEE WHILST DRIVING VEHICLE
  279. FORCE TIME OF DAY
  280. FREEZE CAR POSITION
  281. FREEZE CAR POSITION AND DONT LOAD COLLISION
  282. FREEZE CHAR POSITION
  283. FREEZE CHAR POSITION AND DONT LOAD COLLISION
  284. FREEZE ENTITY POSITION
  285. FREEZE OBJECT POSITION
  286. FREEZE OBJECT POSITION AND DONT LOAD COLLISION
  287. FREEZE RADIO STATION
  288. GENERATE RANDOM FLOAT IN RANGE
  289. GENERATE RANDOM INT IN RANGE
  290. GET AMMO IN CHAR WEAPON
  291. GET AMMO IN CLIP
  292. GET ANIM GROUP FROM CHAR
  293. GET ASPECT RATIO
  294. GET BLIP ALPHA
  295. GET BLIP COLOUR
  296. GET BLIP COORDS
  297. GET BLIP INFO ID CAR INDEX
  298. GET BLIP INFO ID DISPLAY
  299. GET BLIP INFO ID OBJECT INDEX
  300. GET BLIP INFO ID PED INDEX
  301. GET BLIP INFO ID PICKUP INDEX
  302. GET BLIP INFO ID TYPE
  303. GET BLIP NAME
  304. GET BLIP SPRITE
  305. GET CAM COORD
  306. GET CAM FOV
  307. GET CAM POS
  308. GET CAM ROT
  309. GET CAM STATE
  310. GET CAR ANIM CURRENT TIME
  311. GET CAR ANIM TOTAL TIME
  312. GET CAR BLOCKING CAR
  313. GET CAR CHAR IS USING
  314. GET CAR COORDINATES
  315. GET CAR DEFORMATION AT POS
  316. GET CAR DOOR LOCK STATUS
  317. GET CAR FORWARD VECTOR
  318. GET CAR FORWARD X
  319. GET CAR FORWARD Y
  320. GET CAR HEADING
  321. GET CAR HEALTH
  322. GET CAR LIVERY
  323. GET CAR MASS
  324. GET CAR MODEL
  325. GET CAR OBJECT IS ATTACHED TO
  326. GET CAR PITCH
  327. GET CAR ROLL
  328. GET CAR SIREN HEALTH
  329. GET CAR SPEED
  330. GET CAR SPEED VECTOR
  331. GET CAR UPRIGHT VALUE
  332. GET CHAR ANIM CURRENT TIME
  333. GET CHAR ANIM TOTAL TIME
  334. GET CHAR ARMOUR
  335. GET CHAR COORDINATES
  336. GET CHAR DRAWABLE VARIATION
  337. GET CHAR GRAVITY
  338. GET CHAR HEADING
  339. GET CHAR HEALTH
  340. GET CHAR HEIGHT ABOVE GROUND
  341. GET CHAR IN CAR PASSENGER SEAT
  342. GET CHAR MELEE ACTION FLAG0
  343. GET CHAR MELEE ACTION FLAG1
  344. GET CHAR MELEE ACTION FLAG2
  345. GET CHAR MODEL
  346. GET CHAR MONEY
  347. GET CHAR MOVE ANIM SPEED MULTIPLIER
  348. GET CHAR PROP INDEX
  349. GET CHAR READY TO BE EXECUTED
  350. GET CHAR READY TO BE STUNNED
  351. GET CHAR SPEED
  352. GET CHAR SWIM STATE
  353. GET CHAR TEXTURE VARIATION
  354. GET CHAR VELOCITY
  355. GET CHAR WEAPON IN SLOT
  356. GET CHAR WILL COWER INSTEAD OF FLEEING
  357. GET CINEMATIC CAM
  358. GET CLOSEST CAR
  359. GET CLOSEST CAR NODE
  360. GET CLOSEST CAR NODE WITH HEADING
  361. GET CLOSEST CHAR
  362. GET CLOSEST STEALABLE OBJECT
  363. GET CURRENT CHAR WEAPON
  364. GET CURRENT DATE
  365. GET CURRENT DAY OF WEEK
  366. GET CURRENT EPISODE
  367. GET CURRENT LANGUAGE
  368. GET CURRENT WEATHER
  369. GET CURRENT ZONE SCUMMINESS
  370. GET CUTSCENE AUDIO TIME MS
  371. GET CUTSCENE TIME
  372. GET DAMAGE TO PED BODY PART
  373. GET DEAD CAR COORDINATES
  374. GET DESTROYER OF NETWORK ID
  375. GET DISPLAY NAME FROM VEHICLE MODEL
  376. GET DISTANCE BETWEEN COORDS 3D
  377. GET DOOR ANGLE RATIO
  378. GET DRIVER OF CAR
  379. GET ENGINE HEALTH
  380. GET ENTITY COORDS
  381. GET EPISODE NAME
  382. GET GAME CAM
  383. GET GAME TIMER
  384. GET GROUND Z FOR 3D COORD
  385. GET HOST ID
  386. GET HUD COLOUR
  387. GET MAX AMMO
  388. GET MAX AMMO IN CLIP
  389. GET MODEL NAME FOR DEBUG
  390. GET MOUSE POSITION
  391. GET MOUSE WHEEL
  392. GET NETWORK ID FROM OBJECT
  393. GET NETWORK ID FROM PED
  394. GET NUMBER OF CHAR DRAWABLE VARIATIONS
  395. GET NUMBER OF INJURED PEDS IN RANGE
  396. GET NUMBER OF PASSENGERS
  397. GET NUMBER OF PLAYERS
  398. GET OBJECT COORDINATES
  399. GET OBJECT FROM NETWORK ID
  400. GET OBJECT PED IS HOLDING
  401. GET OFFSET FROM CAR IN WORLD COORDS
  402. GET OFFSET FROM CHAR IN WORLD COORDS
  403. GET PED CLIMB STATE
  404. GET PED FROM NETWORK ID
  405. GET PED GROUP INDEX
  406. GET PED TYPE
  407. GET RID OF PLAYER PROSTITUTE
  408. GET SCRIPT TASK STATUS
  409. GET SOUND ID
  410. GET SPEECH FOR EMERGENCY SERVICE CALL
  411. GET STRING FROM HASH KEY
  412. GET TEXTURE
  413. GET TEXTURE FROM STREAMED TXD
  414. GET TEXT INPUT ACTIVE
  415. GET TIME SINCE LAST ARREST
  416. GET TIME SINCE LAST DEATH
  417. GET VEHICLE CLASS
  418. GET VEHICLE ENGINE REVS
  419. GET VEHICLE FROM NETWORK ID
  420. GET VEHICLE GEAR
  421. GET VIEWPORT POSITION OF COORD
  422. GET VIEWPORT POS AND SIZE
  423. GET WATER HEIGHT
  424. GIVE PED AMBIENT OBJECT
  425. GIVE PED HELMET
  426. GIVE PED HELMET WITH OPTS
  427. GIVE PED PICKUP OBJECT
  428. GIVE PLAYER RAGDOLL CONTROL
  429. HAS CAR BEEN DAMAGED BY CAR
  430. HAS CAR BEEN DAMAGED BY CHAR
  431. HAS CAR BEEN DAMAGED BY WEAPON
  432. HAS CAR BEEN RESPRAYED
  433. HAS CHAR BEEN ARRESTED
  434. HAS CHAR BEEN DAMAGED BY CAR
  435. HAS CHAR BEEN DAMAGED BY CHAR
  436. HAS CHAR BEEN DAMAGED BY WEAPON
  437. HAS CHAR GOT WEAPON
  438. HAS CHAR SPOTTED CHAR
  439. HAS CHAR SPOTTED CHAR IN FRONT
  440. HAS CLOSEST OBJECT OF TYPE BEEN DAMAGED BY CHAR
  441. HAS CONTROL OF NETWORK ID
  442. HAS NETWORK PLAYER LEFT GAME
  443. HAS SCRIPT LOADED
  444. HAS SOUND FINISHED
  445. HAS STREAMED TXD LOADED
  446. HAVE ANIMS LOADED
  447. INIT CUTSCENE
  448. IS AMBIENT SPEECH PLAYING
  449. IS BIG VEHICLE
  450. IS BUTTON JUST PRESSED
  451. IS BUTTON PRESSED
  452. IS CAR DOOR DAMAGED
  453. IS CAR PASSENGER SEAT FREE
  454. IS CAR STOPPED
  455. IS CAR STREET RACER
  456. IS CHAR ARMED
  457. IS CHAR DEAD
  458. IS CHAR DUCKING
  459. IS CHAR FACING CHAR
  460. IS CHAR FATALLY INJURED
  461. IS CHAR GESTURING
  462. IS CHAR GETTING IN TO A CAR
  463. IS CHAR GETTING UP
  464. IS CHAR HEALTH GREATER
  465. IS CHAR INJURED
  466. IS CHAR IN AIR
  467. IS CHAR IN ANY BOAT
  468. IS CHAR IN ANY CAR
  469. IS CHAR IN ANY HELI
  470. IS CHAR IN ANY PLANE
  471. IS CHAR IN ANY POLICE VEHICLE
  472. IS CHAR IN ANY TRAIN
  473. IS CHAR IN CAR
  474. IS CHAR IN FLYING VEHICLE
  475. IS CHAR IN MELEE COMBAT
  476. IS CHAR IN TAXI
  477. IS CHAR IN WATER
  478. IS CHAR MALE
  479. IS CHAR ON ANY BIKE
  480. IS CHAR ON FIRE
  481. IS CHAR ON FOOT
  482. IS CHAR RESPONDING TO ANY EVENT
  483. IS CHAR RESPONDING TO EVENT
  484. IS CHAR SHOOTING
  485. IS CHAR SITTING IDLE
  486. IS CHAR SITTING IN ANY CAR
  487. IS CHAR SITTING IN CAR
  488. IS CHAR STOPPED
  489. IS CHAR STUCK UNDER CAR
  490. IS CHAR SWIMMING
  491. IS CHAR TOUCHING CHAR
  492. IS CHAR TOUCHING OBJECT
  493. IS CHAR TOUCHING OBJECT ON FOOT
  494. IS CHAR TOUCHING VEHICLE
  495. IS CHAR TRYING TO ENTER A LOCKED CAR
  496. IS CHAR USING ANY SCENARIO
  497. IS CHAR VISIBLE
  498. IS CHAR WAITING FOR WORLD COLLISION
  499. IS DEBUG CAMERA ON
  500. IS EMERGENCY SERVICES VEHICLE

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