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  1. .ydd
  2. .ydr
  3. .yft
  4. .ymf
  5. .ynv
  6. .ytd
  7. .ytyp
  8. ABORT ALL GARAGE ACTIVITY
  9. ABORT SCRIPTED CONVERSATION
  10. ABSF
  11. ABSI
  12. ACOS
  13. ACTIVATE CHEAT
  14. ACTIVATE DAMAGE TRACKER ON NETWORK ID
  15. ACTIVATE FRONTEND
  16. ACTIVATE HELI SPEED CHEAT
  17. ACTIVATE INTERIOR
  18. ACTIVATE MENU ITEM
  19. ACTIVATE NETWORK SETTINGS MENU
  20. ACTIVATE REPLAY MENU
  21. ACTIVATE SAVE MENU
  22. ACTIVATE SCRIPTED CAMS
  23. ACTIVATE SCRIPT POPULATION ZONE
  24. ACTIVATE VIEWPORT
  25. ADD AMMO TO CHAR
  26. ADD ARMOUR TO CHAR
  27. ADD BLIP FOR CAR
  28. ADD BLIP FOR CHAR
  29. ADD BLIP FOR CONTACT
  30. ADD BLIP FOR COORD
  31. ADD BLIP FOR OBJECT
  32. ADD BLIP FOR PICKUP
  33. ADD CAM SPLINE NODE
  34. ADD CAR TO MISSION DELETION LIST
  35. ADD CHAR DECISION MAKER EVENT RESPONSE
  36. ADD COVER BLOCKING AREA
  37. ADD COVER POINT
  38. ADD EXPLOSION
  39. ADD FOLLOW NAVMESH TO PHONE TASK
  40. ADD GROUP DECISION MAKER EVENT RESPONSE
  41. ADD GROUP TO NETWORK RESTART NODE GROUP LIST
  42. ADD HOSPITAL RESTART
  43. ADD LINE TO CONVERSATION
  44. ADD LINE TO MOBILE PHONE CALL
  45. ADD LINE TO SCRIPTED CONVERSATION
  46. ADD NAVMESH REQUIRED REGION
  47. ADD NEEDED AT POSN
  48. ADD NETWORK RESTART
  49. ADD NEW CONVERSATION SPEAKER
  50. ADD NEW FRONTEND CONVERSATION SPEAKER
  51. ADD NEXT MESSAGE TO PREVIOUS BRIEFS
  52. ADD OBJECT TO INTERIOR ROOM BY KEY
  53. ADD OBJECT TO INTERIOR ROOM BY NAME
  54. ADD PED QUEUE
  55. ADD PED TO CINEMATOGRAPHY AI
  56. ADD PED TO MISSION DELETION LIST
  57. ADD PICKUP TO INTERIOR ROOM BY KEY
  58. ADD PICKUP TO INTERIOR ROOM BY NAME
  59. ADD POINT TO GPS RACE TRACK
  60. ADD POLICE RESTART
  61. ADD SCENARIO BLOCKING AREA
  62. ADD SIMPLE BLIP FOR PICKUP
  63. ADD SPAWN BLOCKING AREA
  64. ADD SPHERE
  65. ADD STUNT JUMP
  66. ADD TO HTML SCRIPT OBJECT
  67. ADD TO PREVIOUS BRIEF
  68. ADD TO PREVIOUS BRIEF WITH UNDERSCORE
  69. ADD UPSIDEDOWN CAR CHECK
  70. ALLOW AUTO CONVERSATION LOOKATS
  71. ALLOW EMERGENCY SERVICES
  72. ALLOW GAME TO PAUSE FOR STREAMING
  73. ALLOW GANG RELATIONSHIPS TO BE CHANGED BY NEXT COMMAND
  74. ALLOW LOCKON TO FRIENDLY PLAYERS
  75. ALLOW LOCKON TO RANDOM PEDS
  76. ALLOW MULTIPLE DRIVEBY PICKUPS
  77. ALLOW NETWORK POPULATION GROUP CYCLING
  78. ALLOW ONE TIME ONLY COMMANDS TO RUN
  79. ALLOW REACTION ANIMS
  80. ALLOW SCENARIO PEDS TO BE RETURNED BY NEXT COMMAND
  81. ALLOW TARGET WHEN INJURED
  82. ALLOW THIS SCRIPT TO BE PAUSED
  83. ALWAYS USE HEAD ON HORN ANIM WHEN DEAD IN CAR
  84. AMBIENT AUDIO BANK NO LONGER NEEDED
  85. ANCHOR BOAT
  86. ANCHOR OBJECT
  87. APPLY FORCE TO CAR
  88. APPLY FORCE TO ENTITY
  89. APPLY FORCE TO OBJECT
  90. APPLY FORCE TO PED
  91. APPLY WANTED LEVEL CHANGE NOW
  92. ARE ALL NAVMESH REGIONS LOADED
  93. ARE ANY CHARS NEAR CHAR
  94. ARE CREDITS FINISHED
  95. ARE ENEMY PEDS IN AREA
  96. ARE TAXI LIGHTS ON
  97. ARE WIDESCREEN BORDERS ACTIVE
  98. ASCII INT TO STRING
  99. ASIN
  100. ATAN
  101. ATAN2
  102. ATTACH ANIMS TO MODEL
  103. ATTACH CAM TO OBJECT
  104. ATTACH CAM TO PED
  105. ATTACH CAM TO PED BONE
  106. ATTACH CAM TO VEHICLE
  107. ATTACH CAM TO VIEWPORT
  108. ATTACH CAR TO CAR
  109. ATTACH CAR TO CAR PHYSICALLY
  110. ATTACH CAR TO OBJECT
  111. ATTACH CAR TO OBJECT PHYSICALLY
  112. ATTACH OBJECT TO CAR PHYSICALLY
  113. ATTACH OBJECT TO OBJECT
  114. ATTACH OBJECT TO OBJECT PHYSICALLY
  115. ATTACH PED TO CAR
  116. ATTACH PED TO CAR PHYSICALLY
  117. ATTACH PED TO OBJECT
  118. ATTACH PED TO SHIMMY EDGE
  119. ATTACH PED TO WORLD PHYSICALLY
  120. AWARD PLAYER MISSION RESPECT
  121. BEGIN CAM COMMANDS
  122. BEGIN CHAR SEARCH CRITERIA
  123. BEGIN PED QUEUE MEMBERSHIP LIST
  124. BLEND FROM NM WITH ANIM
  125. BLEND OUT CHAR MOVE ANIMS
  126. BLOCK CHAR AMBIENT ANIMS
  127. BLOCK CHAR GESTURE ANIMS
  128. BLOCK CHAR HEAD IK
  129. BLOCK CHAR VISEME ANIMS
  130. BLOCK COWERING IN COVER
  131. BLOCK PED WEAPON SWITCHING
  132. BLOCK PEEKING IN COVER
  133. BREAK CAR DOOR
  134. BURST CAR TYRE
  135. CAM IS SPHERE VISIBLE
  136. CANCEL CURRENTLY PLAYING AMBIENT SPEECH
  137. CAN CHAR SEE DEAD CHAR
  138. CAN PED SHIMMY IN DIRECTION
  139. CEIL
  140. CELL CAM ACTIVATE
  141. CHANGE BLIP COLOUR
  142. CHANGE BLIP DISPLAY
  143. CHANGE BLIP NAME FROM ASCII
  144. CHANGE BLIP SCALE
  145. CLEAR ALL CHAR PROPS
  146. CLEAR AREA
  147. CLEAR AREA OF CARS
  148. CLEAR AREA OF CHARS
  149. CLEAR AREA OF COPS
  150. CLEAR AREA OF OBJECTS
  151. CLEAR CHAR LAST DAMAGE BONE
  152. CLEAR CHAR LAST DAMAGE ENTITY
  153. CLEAR CHAR LAST WEAPON DAMAGE
  154. CLEAR CHAR PROP
  155. CLEAR CHAR RELATIONSHIP
  156. CLEAR CHAR SECONDARY TASK
  157. CLEAR CHAR TASKS
  158. CLEAR CHAR TASKS IMMEDIATELY
  159. CLEAR HELP
  160. CLEAR NAMED CUTSCENE
  161. CLEAR NEWS SCROLLBAR
  162. CLEAR PLAYER WANTED LEVEL
  163. CLEAR ROOM FOR CHAR
  164. CLEAR TIMECYCLE MODIFIER
  165. CLEAR WANTED LEVEL
  166. CLONE PED
  167. COS
  168. CREATE CAM
  169. CREATE CAR GENERATOR
  170. CREATE CHECKPOINT
  171. CREATE EMERGENCY SERVICES CAR
  172. CREATE EMERGENCY SERVICES CAR RETURN DRIVER
  173. CREATE EMERGENCY SERVICES CAR THEN WALK
  174. CREATE GROUP
  175. CREATE HTML VIEWPORT
  176. CREATE MONEY PICKUP
  177. CREATE OBJECT
  178. CREATE PICKUP
  179. CREATE PICKUP WITH AMMO
  180. CREATE RANDOM CAR FOR CAR PARK
  181. CREATE RANDOM CHAR
  182. CREATE RANDOM CHAR AS DRIVER
  183. CREATE RANDOM CHAR AS PASSENGER
  184. CREATE RANDOM FEMALE CHAR
  185. CREATE RANDOM MALE CHAR
  186. CREATE TEMPORARY RADAR BLIPS FOR PICKUPS IN AREA
  187. CREATE VIEWPORT
  188. DAMAGE CHAR
  189. DAMAGE PED BODY PART
  190. DEACTIVATE FRONTEND
  191. DEACTIVATE NETWORK SETTINGS MENU
  192. DELETE ALL TRAINS
  193. DELETE CAR
  194. DELETE CAR GENERATOR
  195. DELETE CHAR
  196. DELETE CHECKPOINT
  197. DELETE OBJECT
  198. DELETE PLAYER
  199. DESTROY ALL CAMS
  200. DESTROY CAM
  201. DESTROY MOBILE PHONE
  202. DETACH CAR
  203. DETACH OBJECT
  204. DETACH PED
  205. DID SAVE COMPLETE SUCCESSFULLY
  206. DISABLE DEBUG CAM AND PLAYER WARPING
  207. DISABLE GPS
  208. DISABLE PAUSE MENU
  209. DISPLAY AMMO
  210. DISPLAY AREA NAME
  211. DISPLAY CASH
  212. DISPLAY FRONTEND MAP BLIPS
  213. DISPLAY HELP TEXT THIS FRAME
  214. DISPLAY HUD
  215. DISPLAY LOADING THIS FRAME WITH SCRIPT SPRITES
  216. DISPLAY NON MINIGAME HELP MESSAGES
  217. DISPLAY PLAYER NAMES
  218. DISPLAY RADAR
  219. DISPLAY SNIPER SCOPE THIS FRAME
  220. DISPLAY TEXT WITH FLOAT
  221. DISPLAY TEXT WITH LITERAL STRING
  222. DOES BLIP EXIST
  223. DOES CAM EXIST
  224. DOES CAR HAVE HYDRAULICS
  225. DOES CAR HAVE ROOF
  226. DOES CAR HAVE STUCK CAR CHECK
  227. DOES CHAR EXIST
  228. DOES GROUP EXIST
  229. DOES OBJECT EXIST
  230. DOES OBJECT EXIST WITH NETWORK ID
  231. DOES OBJECT HAVE PHYSICS
  232. DOES OBJECT HAVE THIS MODEL
  233. DOES OBJECT OF TYPE EXIST AT COORDS
  234. DOES PED EXIST WITH NETWORK ID
  235. DOES PICKUP EXIST
  236. DOES SCRIPT FIRE EXIST
  237. DOES VEHICLE EXIST
  238. DOES VEHICLE EXIST WITH NETWORK ID
  239. DOES WEB PAGE EXIST
  240. DONT DISPATCH COPS FOR PLAYER
  241. DONT DISPLAY LOADING ON FADE THIS FRAME
  242. DO AUTO SAVE
  243. DO SCREEN FADE IN UNHACKED
  244. DO SCREEN FADE OUT UNHACKED
  245. DRAW CHECKPOINT
  246. DRAW COLOURED CYLINDER
  247. DRAW CORONA
  248. DRAW LIGHT WITH RANGE
  249. DRAW RECT
  250. DRAW SPHERE

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