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- 14:32, 18 December 2020 (diff | hist) (+3) m PS2 Code Overlay (→Overlay load callbacks) (current)
- 14:05, 18 December 2020 (diff | hist) (+3) m PS2 Code Overlay
- 14:03, 18 December 2020 (diff | hist) (+473) PS2 Code Overlay (added info about function pointer array)
- 21:17, 6 April 2017 (diff | hist) (+5) m TxdGen (migrated the codebase) (current)
- 21:16, 6 April 2017 (diff | hist) (0) m Magic.TXD
- 21:15, 6 April 2017 (diff | hist) (+5) m Magic.TXD (migrated the codebase)
- 19:18, 21 January 2017 (diff | hist) (+96) Magic.TXD (adding another video)
- 20:23, 10 January 2017 (diff | hist) (0) Magic.TXD (added some more shortcuts, fixed remaining mipmap filtering flag bugs)
- 23:00, 9 January 2017 (diff | hist) (0) Magic.TXD (hotfix for shell extension/major-enough bug)
- 00:17, 4 January 2017 (diff | hist) (0) m Magic.TXD
- 00:17, 4 January 2017 (diff | hist) (+103) Magic.TXD (new build of 1.1)
- 20:58, 23 December 2016 (diff | hist) (+59) m Magic.TXD (adding alternative codebase)
- 23:29, 11 December 2016 (diff | hist) (-50) m TxdGen (updating repository link)
- 07:02, 9 December 2016 (diff | hist) (-26) m TxdGen
- 21:55, 16 October 2016 (diff | hist) (-25) TxdGen (update for 1.0 release)
- 13:44, 8 September 2016 (diff | hist) (+203) m Magic.TXD (added new video tutorial)
- 12:13, 8 September 2016 (diff | hist) (+74) m Magic.TXD/Build System/ (added video tutorial) (current)
- 09:33, 8 September 2016 (diff | hist) (+76) Magic.TXD/Build System/ (added some images for convincing purposes)
- 09:31, 8 September 2016 (diff | hist) (+100) N File:Mgtxd build indivcfg.png (Shows an example of Magic.TXD TXD building using _build.ini configuration file for GTA3 FRONTEND.TXD) (current)
- 09:08, 8 September 2016 (diff | hist) (+72) N File:Build help pal.png (Shows how to configure a folder to build it into TXD files in Magic.TXD.) (current)
- 05:41, 16 August 2016 (diff | hist) (+82) User talk:Slipyx (current)
- 05:41, 16 August 2016 (diff | hist) (+407) N User talk:Slipyx (Created page with "==Changes to RpGeometry== What have you done? http://www.gtamodding.com/index.php?title=RpGeometry&curid=1163&diff=16013&oldid=15779 Your latest change removed worthy docume...")
- 15:07, 11 June 2016 (diff | hist) (+466) IMG archive (→Version 2 - GTA SA)
- 21:07, 30 May 2016 (diff | hist) (0) m Magic.TXD (update to RC6_6)
- 06:15, 8 May 2016 (diff | hist) (+127) Magic.TXD (added a new tutorial)
- 11:26, 5 May 2016 (diff | hist) (0) m Magic.TXD (update to RC6_5)
- 00:28, 29 April 2016 (diff | hist) (0) m Magic.TXD
- 23:52, 28 April 2016 (diff | hist) (0) Magic.TXD (new build (rc6.4))
- 04:02, 22 April 2016 (diff | hist) (+93) m Magic.TXD
- 18:59, 20 April 2016 (diff | hist) (+33) m Magic.TXD (update to RC6_3)
- 00:09, 18 April 2016 (diff | hist) (+881) Magic.TXD (added videos)
- 19:29, 17 April 2016 (diff | hist) (-1) m Magic.TXD (update to RC6_2)
- 23:27, 16 April 2016 (diff | hist) (+7) m Magic.TXD
- 19:23, 16 April 2016 (diff | hist) (+10) Magic.TXD (update to RC6)
- 20:32, 15 April 2016 (diff | hist) (0) m Magic.TXD (RC 5.5)
- 21:29, 14 April 2016 (diff | hist) (0) m Magic.TXD
- 21:23, 14 April 2016 (diff | hist) (0) m Magic.TXD
- 15:24, 13 April 2016 (diff | hist) (0) m Magic.TXD
- 12:50, 13 April 2016 (diff | hist) (-5) m Magic.TXD/Build System/
- 10:42, 13 April 2016 (diff | hist) (+192) m Magic.TXD
- 19:23, 12 April 2016 (diff | hist) (+2) m Magic.TXD (→References)
- 09:29, 12 April 2016 (diff | hist) (0) m Magic.TXD (→References)
- 11:43, 11 April 2016 (diff | hist) (+62) m TxdGen
- 10:58, 11 April 2016 (diff | hist) (+18) Template:3-navi (added Magic.TXD tool)
- 10:57, 11 April 2016 (diff | hist) (+18) Template:VC-navi (added Magic.TXD tool)
- 10:56, 11 April 2016 (diff | hist) (+18) Template:SA-navi (added Magic.TXD tool)
- 08:37, 11 April 2016 (diff | hist) (+73) Texture archive (→Tools and Scripts)
- 08:35, 11 April 2016 (diff | hist) (+1) m Magic.TXD (→Screenshots)
- 08:34, 11 April 2016 (diff | hist) (+268) Magic.TXD
- 08:30, 11 April 2016 (diff | hist) (+15) m Magic.TXD
- 08:29, 11 April 2016 (diff | hist) (-6) Magic.TXD
- 08:27, 11 April 2016 (diff | hist) (+659) Magic.TXD
- 08:22, 11 April 2016 (diff | hist) (+24) N File:Mgtxd mipmap preview.png (Magic.TXD mipmap preview) (current)
- 08:19, 11 April 2016 (diff | hist) (0) N File:Mgtxd shellext preview.png (current)
- 08:17, 11 April 2016 (diff | hist) (+40) N File:Mgtxd preview1.jpg (First preview image of Magic.TXD editor.) (current)
- 08:10, 11 April 2016 (diff | hist) (+25) N File:Mgtxd logo.png (Logo of Magic.TXD editor.) (current)
- 14:56, 20 March 2016 (diff | hist) (+105) m Magic.TXD/Build System/ (added size property)
- 16:47, 19 March 2016 (diff | hist) (0) m Magic.TXD/Build System/ (→Configurations)
- 16:46, 19 March 2016 (diff | hist) (+47) Magic.TXD (→Tutorials)
- 16:46, 19 March 2016 (diff | hist) (+1,918) N Magic.TXD/Build System/ (Created page with "The '''Magic.TXD Build System''' is used to create TXD files from image files (.PNG, .TGA, ...). It can easily be instrumented to create textures for multiple game versions an...")
- 13:02, 5 March 2016 (diff | hist) (+141) m TxdGen (added another reference)
- 12:35, 3 March 2016 (diff | hist) (+1,087) TxdGen (added more external links)
- 10:20, 2 March 2016 (diff | hist) (+107) m User talk:Seemann (added relevant link)
- 10:15, 2 March 2016 (diff | hist) (+96) TxdGen/Converting Textures to PS2 Format (hint that content is obfuscated by CloudFlare)
- 10:13, 2 March 2016 (diff | hist) (+199) m User talk:Seemann (→Malformed Wiki Text (new))
- 10:11, 2 March 2016 (diff | hist) (+427) User talk:Seemann (→Malformed Wiki Text (new))
- 07:22, 1 March 2016 (diff | hist) (+80) m User talk:Seemann (added my signature)
- 07:13, 1 March 2016 (diff | hist) (+849) User talk:Seemann (→Malformed Wiki Text (new): new section)
- 22:25, 22 January 2016 (diff | hist) (+144) Talk:Main Page
- 16:31, 28 December 2015 (diff | hist) (+1) m RenderWare binary stream file (→Common RW Version IDs)
- 16:31, 28 December 2015 (diff | hist) (+45) m RenderWare binary stream file (→Common RW Version IDs)
- 18:56, 27 December 2015 (diff | hist) (-59) m Magic.TXD
- 16:24, 26 December 2015 (diff | hist) (+4) m RenderWare (→PS2 TXD)
- 09:02, 22 December 2015 (diff | hist) (+3) m Texture Native Struct (dead link)
- 13:13, 12 December 2015 (diff | hist) (0) m TxdGen/Converting Textures to PS2 Format (→Step 5: Converting the Textures)
- 12:01, 12 December 2015 (diff | hist) (+302) m Magic.TXD/Choosing the right Encoding/
- 11:48, 12 December 2015 (diff | hist) (+575) Magic.TXD/Choosing the right Encoding/
- 11:48, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm powervr.png (current)
- 11:46, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm amdtc.png (current)
- 11:46, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm pal8.png (current)
- 11:45, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm pal4.png (current)
- 11:44, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm dxt5.png (current)
- 11:44, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm dxt4.png (current)
- 11:44, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm dxt3.png (current)
- 11:43, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm dxt2.png (current)
- 11:43, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm dxt1.png (current)
- 11:42, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm 4444.png (current)
- 11:42, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm 1555.png (current)
- 11:41, 12 December 2015 (diff | hist) (0) N File:Mgtxd palm.png (current)
- 11:28, 12 December 2015 (diff | hist) (+474) Magic.TXD/Choosing the right Encoding/
- 11:27, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake powervr.png (current)
- 11:26, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake amdtc.png (current)
- 11:26, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake pal8.png (current)
- 11:25, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake pal4.png (current)
- 11:25, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake dxt.png (current)
- 11:24, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake 4444.png (current)
- 11:23, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake 565.png (current)
- 11:22, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake 1555.png (current)
- 11:21, 12 December 2015 (diff | hist) (0) N File:Mgtxd lake.png (current)
- 11:18, 12 December 2015 (diff | hist) (+456) Magic.TXD/Choosing the right Encoding/
- 11:17, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad powervr.png (current)
- 11:17, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad amdtc.png (current)
- 11:16, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad pal8.png (current)
- 11:15, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad pal4.png (current)
- 11:14, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad dxt.png (current)
- 11:13, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad 4444.png (current)
- 11:12, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad 565.png (current)
- 11:11, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad 1555.png (current)
- 11:11, 12 December 2015 (diff | hist) (0) N File:Mgtxd grad.png (current)
- 11:08, 12 December 2015 (diff | hist) (+646) Magic.TXD/Choosing the right Encoding/
- 11:08, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist powervr.png (current)
- 11:07, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist amdtc.png (current)
- 11:07, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist pal8.png (current)
- 11:06, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist pal4.png (current)
- 11:05, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist dxt5.png (current)
- 11:04, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist dxt4.png (current)
- 11:03, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist dxt3.png (current)
- 11:03, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist dxt2.png (current)
- 11:02, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist dxt1.png (current)
- 11:00, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist lum8a8.png (current)
- 10:59, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist 4444.png (current)
- 10:57, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist 1555.png (current)
- 10:54, 12 December 2015 (diff | hist) (+10) N File:Mgtxd cjfist orig.png (32bit RGBA) (current)
- 09:40, 10 December 2015 (diff | hist) (+84) m Magic.TXD/Choosing the right Encoding/
- 19:58, 9 December 2015 (diff | hist) (+278) m Magic.TXD
- 19:42, 9 December 2015 (diff | hist) (+59) m Magic.TXD
- 19:40, 9 December 2015 (diff | hist) (+4,951) N Magic.TXD/Working with the Log/ (Created page with "The '''Log Window''' is where you find diagnostic messages, like notices, warnings and errors. I recommend that you read it and get familiar with it. A texture that does not t...") (current)
- 18:35, 9 December 2015 (diff | hist) (+49) Magic.TXD
- 18:34, 9 December 2015 (diff | hist) (+1,904) N Magic.TXD/Choosing the right Encoding/ (Created page with "The '''Magic.TXD''' editor supports many forms of RW texture encodings. Choosing the '''right encoding in the right situation is important''' if you want to mind the visual qu...")
- 17:36, 9 December 2015 (diff | hist) (+656) N Magic.TXD (preparing)
- 21:35, 23 November 2015 (diff | hist) (+794) Texture Native Struct (added helpful things regarding color storage, by example of Direct3D platform)
- 12:59, 17 October 2015 (diff | hist) (0) m Texture Native Struct (fixed some twists in the D3DFORMAT help text)
- 05:19, 22 July 2015 (diff | hist) (+2,105) IMG archive
- 18:45, 29 June 2015 (diff | hist) (-37) m Texture Native Struct
- 15:55, 27 June 2015 (diff | hist) (-1) m Texture Native Struct (→Special Direct3D 9 Rasters)
- 15:55, 27 June 2015 (diff | hist) (+3) m Texture Native Struct (→Special Direct3D 9 Rasters)
- 15:54, 27 June 2015 (diff | hist) (0) m Texture Native Struct
- 15:54, 27 June 2015 (diff | hist) (+661) Texture Native Struct (fixed idea behind the "compressed" field for D3D9 textures)
- 13:17, 27 June 2015 (diff | hist) (0) m Texture Native Struct
- 13:16, 27 June 2015 (diff | hist) (+94) Texture Native Struct (fixed a bug in the Direct3D mapping of RW texture formats (sorry))
- 06:44, 31 March 2015 (diff | hist) (0) m TxdGen (hotfix)
- 04:09, 31 March 2015 (diff | hist) (0) m TxdGen (fixed a typo)
- 00:38, 31 March 2015 (diff | hist) (0) m TxdGen
- 00:32, 31 March 2015 (diff | hist) (+175) m TxdGen (added vs2013 runtime dl link)
- 00:24, 31 March 2015 (diff | hist) (0) m TxdGen
- 23:51, 30 March 2015 (diff | hist) (+16) m TxdGen
- 23:50, 30 March 2015 (diff | hist) (-14) TxdGen (alright, 0.9.8 is out!)
- 21:28, 30 March 2015 (diff | hist) (+15) m TxdGen
- 21:27, 30 March 2015 (diff | hist) (+4) m TxdGen
- 06:56, 30 March 2015 (diff | hist) (+118) TxdGen (preparing for 0.9.8 release)
- 15:43, 23 March 2015 (diff | hist) (+264) m TxdGen (TXD Workshop compatibility notice)
- 20:08, 19 March 2015 (diff | hist) (+203) N Talk:CHK (Created page with "After all this time, this site still has no specification. If you know anything about this file format, please educate us. ~~~~")
- 20:07, 19 March 2015 (diff | hist) (+142) N Talk:WTD (Created page with "Where is the specification? Can somebody please work on this? ~~~~")
- 17:51, 27 February 2015 (diff | hist) (+1) m TxdGen/Optimizing GTA3 Textures (current)
- 17:50, 27 February 2015 (diff | hist) (+25) m TxdGen
- 11:58, 26 February 2015 (diff | hist) (+294) TxdGen (added some known issues.)
- 08:29, 26 February 2015 (diff | hist) (0) m TxdGen (hotpatch for imgimport)
- 05:32, 26 February 2015 (diff | hist) (-4) m TXD Workshop (→Compatibility Concerns)
- 05:31, 26 February 2015 (diff | hist) (+339) TXD Workshop (added compatibility concerns.)
- 12:55, 25 February 2015 (diff | hist) (+100) m TxdGen/Optimizing GTA3 Textures (HQ download link)
- 12:53, 25 February 2015 (diff | hist) (+100) m TxdGen/Mipmapping San Andreas for PC (HQ download link) (current)
- 12:05, 25 February 2015 (diff | hist) (+455) TxdGen (version 0.9 is out!)
- 11:46, 25 February 2015 (diff | hist) (+62) TxdGen/Mipmapping San Andreas for PC
- 11:30, 25 February 2015 (diff | hist) (+62) TxdGen/Optimizing GTA3 Textures
- 15:30, 24 February 2015 (diff | hist) (+81) m TxdGen/Mipmapping San Andreas for PC (→Comparison Shots)
- 07:07, 24 February 2015 (diff | hist) (+4) m TxdGen/Mipmapping San Andreas for PC (→Comparison Shots)
- 06:14, 24 February 2015 (diff | hist) (-1) m TxdGen/Mipmapping San Andreas for PC
- 06:12, 24 February 2015 (diff | hist) (+915) TxdGen/Mipmapping San Andreas for PC (added some comparison shots)
- 05:57, 24 February 2015 (diff | hist) (0) N File:Brf sf scraper.png (current)
- 05:56, 24 February 2015 (diff | hist) (0) N File:Brf sf scaper fixed.png (current)
- 05:56, 24 February 2015 (diff | hist) (0) N File:Brf sf mainroad fixed.png (current)
- 05:56, 24 February 2015 (diff | hist) (0) N File:Brf sf mainroad.png (current)
- 05:55, 24 February 2015 (diff | hist) (0) N File:Brf lv toairstrip fixed.png (current)
- 05:55, 24 February 2015 (diff | hist) (0) N File:Brf lv toairstrip.png (current)
- 05:55, 24 February 2015 (diff | hist) (0) N File:Brf ls highwayexit side fixed.png (current)
- 05:55, 24 February 2015 (diff | hist) (0) N File:Brf ls highwayexit side.png (current)
- 04:42, 24 February 2015 (diff | hist) (+6) m TxdGen/Mipmapping San Andreas for PC
- 04:42, 24 February 2015 (diff | hist) (-233) TxdGen/Mipmapping San Andreas for PC (return of the fix 2: d3d edition)
- 06:32, 23 February 2015 (diff | hist) (+92) m TxdGen/Mipmapping San Andreas for PC
- 06:31, 23 February 2015 (diff | hist) (+49) N File:Txdgen tut samip copy.png (Copying the files that we generated into the game) (current)
- 06:15, 23 February 2015 (diff | hist) (+64) m TxdGen/Mipmapping San Andreas for PC
- 06:12, 23 February 2015 (diff | hist) (+61) N File:Txdgen tut samip proc.png (Showing off what console output to expect from TxdGen (v0.9).) (current)
- 05:53, 23 February 2015 (diff | hist) (+568) TxdGen/Mipmapping San Andreas for PC (added more stuff about conversion and fixed some statements)
- 08:31, 20 February 2015 (diff | hist) (+73) TxdGen (I am on a roll. :))
- 08:28, 20 February 2015 (diff | hist) (+4,417) N TxdGen/Mipmapping San Andreas for PC (another neat tutorial for you folks)
- 06:11, 20 February 2015 (diff | hist) (-1) m TxdGen/Optimizing GTA3 Textures
- 05:59, 20 February 2015 (diff | hist) (+32) m TxdGen/Optimizing GTA3 Textures
- 05:59, 20 February 2015 (diff | hist) (+84) TxdGen (added a new tutorial)
- 05:55, 20 February 2015 (diff | hist) (+3,685) N TxdGen/Optimizing GTA3 Textures (first revision of a new tutorial on how to optimize the textures of GTA3)
- 10:13, 19 February 2015 (diff | hist) (+471) TxdGen (added mipmap generation properties)
- 09:18, 19 February 2015 (diff | hist) (+250) m Texture Native Struct (→Mipmapping)
- 09:13, 19 February 2015 (diff | hist) (+678) Texture Native Struct (have to add some implementation details of original GTA:SA TXD loading)
- 02:45, 5 February 2015 (diff | hist) (0) TxdGen (*cough* another hotfix)
- 15:45, 4 February 2015 (diff | hist) (-1) TxdGen (hotfix release)
- 20:39, 3 February 2015 (diff | hist) (+34) TxdGen (new version is about to release)
- 20:37, 3 February 2015 (diff | hist) (+223) Talk:Resource Streaming
- 18:10, 3 February 2015 (diff | hist) (+292) Talk:Resource Streaming
- 14:46, 3 February 2015 (diff | hist) (+72) TxdGen (→Credits)
- 21:57, 2 February 2015 (diff | hist) (+2) m IMG archive (→Compression)
- 21:57, 2 February 2015 (diff | hist) (+171) IMG archive (added compression hint, will extend when I know more later)
- 21:53, 2 February 2015 (diff | hist) (+236) TxdGen (added IMG archive lzo1x-999 compression support parameter)
- 12:03, 1 February 2015 (diff | hist) (+21) TxdGen (→Compressed colors)
- 11:59, 1 February 2015 (diff | hist) (+346) TxdGen (added D3DFORMAT compatibility list)
- 18:04, 31 January 2015 (diff | hist) (+96) TxdGen (added temporary download mirror until GTAGarage catches up)
- 17:18, 31 January 2015 (diff | hist) (+103) Texture Native Struct (→Raster using Palette)
- 16:55, 31 January 2015 (diff | hist) (+165) m Texture Dictionary (RW Section)
- 16:51, 31 January 2015 (diff | hist) (+33) Texture Dictionary (RW Section) (added some known deviceId parameters)
- 22:45, 29 January 2015 (diff | hist) (+120) TxdGen (added a missing property)
- 22:21, 29 January 2015 (diff | hist) (+55) TxdGen/Converting Textures to PS2 Format (added a missing link to a tool)
- 18:49, 29 January 2015 (diff | hist) (+303) m TxdGen (added release information and some media.)
- 10:36, 27 January 2015 (diff | hist) (+300) Texture Native Struct (→Raster Data)
- 10:26, 27 January 2015 (diff | hist) (-3) m Texture Native Struct (→Raster Data)
- 10:21, 27 January 2015 (diff | hist) (+20) m Texture Native Struct (→Raster Data)
- 10:19, 27 January 2015 (diff | hist) (+1,777) Texture Native Struct (rewrote the raster data base section; should be giving more hints now at the complexity of color storage)
- 06:03, 27 January 2015 (diff | hist) (+293) Texture Native Struct (→PlayStation 2)
- 05:57, 26 January 2015 (diff | hist) (+51) m Texture Native Struct (→PlayStation 2 Header)
- 05:52, 26 January 2015 (diff | hist) (+82) m Texture Native Struct (→Direct3D Header)
- 05:50, 26 January 2015 (diff | hist) (+33) m Texture Native Struct (→PlayStation 2 Header)
- 05:35, 26 January 2015 (diff | hist) (+1,047) Texture Native Struct (fixing some PS2 and general stuff)
- 00:15, 26 January 2015 (diff | hist) (-68) TxdGen (new TxdGen version)
- 14:05, 23 January 2015 (diff | hist) (+68) TxdGen
- 15:58, 18 January 2015 (diff | hist) (+142) m User talk:The GTA (current)
- 10:25, 18 January 2015 (diff | hist) (+141) TxdGen
- 04:50, 16 January 2015 (diff | hist) (+214) m TxdGen (added TODO section)
- 04:22, 16 January 2015 (diff | hist) (+21) m TxdGen
- 18:40, 15 January 2015 (diff | hist) (+693) TxdGen/Converting Textures to PS2 Format
- 18:20, 15 January 2015 (diff | hist) (+78) TxdGen
- 10:39, 15 January 2015 (diff | hist) (+517) N User talk:Thehambone (helpin a guy out)
- 03:55, 15 January 2015 (diff | hist) (+645) N User:The GTA (Created page with "'''The_GTA''' is a member of the GTA development community. He has been researching the GTA:SA engine for more than three years. The main reason he joined this effort is that...") (current)
- 03:27, 15 January 2015 (diff | hist) (+282) Talk:Main Page
- 07:46, 14 January 2015 (diff | hist) (+46) m Collision File (→File Format)
- 07:34, 14 January 2015 (diff | hist) (+239) User talk:DK22Pac (current)
- 03:00, 14 January 2015 (diff | hist) (+167) Interior
- 01:47, 10 January 2015 (diff | hist) (+96) m TxdGen
- 01:37, 10 January 2015 (diff | hist) (+3) m TxdGen/Converting Textures to PS2 Format (→Step 3: Setting up TxdGen and ImgImport)
- 01:34, 10 January 2015 (diff | hist) (+5,754) N TxdGen/Converting Textures to PS2 Format (added an example tutorial on how to use TxdGen)
- 00:02, 8 January 2015 (diff | hist) (+74) m TxdGen (→Credits)
- 23:46, 7 January 2015 (diff | hist) (+473) TxdGen (→Configuration)
- 20:13, 7 January 2015 (diff | hist) (+9) m Texture Native Struct (→Images Header)
- 19:48, 7 January 2015 (diff | hist) (+1,757) Texture Native Struct (added in-depth color ordering conversion information)
- 18:33, 3 January 2015 (diff | hist) (+204) Talk:Memory Addresses and Structures (GTA V)
- 06:16, 2 January 2015 (diff | hist) (+165) TxdGen (→Configuration)
- 22:24, 1 January 2015 (diff | hist) (+150) TxdGen (→Configuration)
- 16:43, 1 January 2015 (diff | hist) (+67) TxdGen
- 16:27, 1 January 2015 (diff | hist) (+102) Texture archive
- 16:08, 1 January 2015 (diff | hist) (+129) m TxdGen (→Configuration)
- 00:30, 1 January 2015 (diff | hist) (+48) TxdGen
- 00:27, 1 January 2015 (diff | hist) (0) N File:Txdgen overview.png (current)
- 00:25, 1 January 2015 (diff | hist) (+382) TxdGen
- 00:16, 1 January 2015 (diff | hist) (+63) TxdGen
- 00:16, 1 January 2015 (diff | hist) (0) m TxdGen
- 00:14, 1 January 2015 (diff | hist) (+1,745) N TxdGen (Created page with "{{ToolBox | name = TxdGen | version = 0.7 | patrol = no | author = Martin Turski | genre = Texture Dictionary generator }} '''TxdGen''' is the RenderWare textur...")
- 13:29, 27 December 2014 (diff | hist) (-1) m Texture Native Struct (→Raster Data)
- 13:27, 27 December 2014 (diff | hist) (+93) Texture Native Struct (→Raster Data)
- 13:24, 27 December 2014 (diff | hist) (+1,818) Texture Native Struct (→PlayStation 2)
- 12:13, 18 December 2014 (diff | hist) (+8) m Texture Native Struct
- 12:02, 18 December 2014 (diff | hist) (+17) m Texture Native Struct (→PlayStation 2)
- 12:00, 18 December 2014 (diff | hist) (+183) Texture Native Struct
- 11:53, 18 December 2014 (diff | hist) (+82) Texture Native Struct
- 11:47, 18 December 2014 (diff | hist) (+143) N User talk:DK22Pac (Created page with "I actually liked the internal GTA:SA structs that you posted on those RW section pages :p ~~~")
- 17:38, 14 December 2014 (diff | hist) (+63) Texture Native Struct
- 17:36, 14 December 2014 (diff | hist) (+163) N File:Ps2texalloc.png (PlayStation 2 Texture memory allocation scheme as displayed by colorful rectangles. (mipmap levels: red=0, green=1, blue=2, yellow=3, lightblue=4, white=5, grey=6)) (current)
- 22:04, 12 December 2014 (diff | hist) (+70) Texture Native Struct
- 18:21, 6 December 2014 (diff | hist) (+34) Texture Native Struct
- 17:29, 3 December 2014 (diff | hist) (+176) Texture Native Struct
- 13:36, 25 November 2014 (diff | hist) (+79) Texture Native Struct
- 13:15, 25 November 2014 (diff | hist) (+38) m Texture Native Struct (→Images Header)
- 13:11, 25 November 2014 (diff | hist) (+1) m Texture Native Struct
- 13:09, 25 November 2014 (diff | hist) (+1,823) Texture Native Struct
- 15:48, 12 January 2013 (diff | hist) (+62) Collision File (→Header)
- 22:54, 27 December 2012 (diff | hist) (+102) Talk:Collision File
- 22:49, 27 December 2012 (diff | hist) (0) Collision File (→Header)
- 22:48, 27 December 2012 (diff | hist) (-97) Collision File (→Header)