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- 12:28, 24 January 2015 (diff | hist) (-1) m Cutscene (→ID:11 - FIXUP)
- 12:27, 24 January 2015 (diff | hist) (-113) Cutscene (→GTA IV)
- 12:18, 24 January 2015 (diff | hist) (+71) Cutscene (→ID:12 - CAMERA)
- 12:17, 24 January 2015 (diff | hist) (+115) m Cutscene (→ID:16 - PROPS)
- 12:14, 24 January 2015 (diff | hist) (+333) Cutscene (→ID:27 - TIMECYCLE_MODIFIER_NAME)
- 12:08, 24 January 2015 (diff | hist) (-17) Cutscene (→ID:2 - CUTSCENE_HEADER: Fixed)
- 15:30, 13 September 2014 (diff | hist) (+187) N SET TIME OF DAY (Created page with "{{Native |np=2 |p1t=integer |p1d=hour |p2t=integer |p2d=minute }} This native set time of the game. For Example: SET_TIME_OF_DAY (08, 00); It means that game time will be...")
- 16:54, 24 August 2014 (diff | hist) (+5) m Template:GTA4-navi
- 01:20, 26 August 2012 (diff | hist) (+1) m CREATE PICKUP ROTATE (current)
- 01:17, 26 August 2012 (diff | hist) (+362) N CREATE PICKUP ROTATE (Created page with "{{Native |np=2 |p1t=hash |p1d=Model name |p2t=integer |p2d=Pickup Type |p3t=integer |p3d=Ammo |p4t=float |p4d=X Position |p5t=float |p5d=Y Position |p6t=float |p6d=Z Position ...")
- 23:17, 2 August 2012 (diff | hist) (+611) Game.dtz (→weapons data)
- 23:05, 2 August 2012 (diff | hist) (+882) Game.dtz
- 21:15, 1 August 2012 (diff | hist) (+22) Game.dtz (→GAME.DTZ)
- 21:14, 1 August 2012 (diff | hist) (0) Game.dtz (→GAME.DTZ)
- 21:13, 1 August 2012 (diff | hist) (-1) Game.dtz
- 21:12, 1 August 2012 (diff | hist) (+4) Game.dtz
- 21:10, 1 August 2012 (diff | hist) (+29) Game.dtz
- 21:09, 1 August 2012 (diff | hist) (+139) Game.dtz (→GAME.DTZ)
- 21:07, 1 August 2012 (diff | hist) (+30) Game.dtz (→weapons data)
- 17:48, 1 August 2012 (diff | hist) (+113) Game.dtz
- 17:42, 1 August 2012 (diff | hist) (-116) Game.dtz (→GAME.DTZ)
- 06:36, 1 August 2012 (diff | hist) (-2) Weapon.dat
- 06:36, 1 August 2012 (diff | hist) (-31) Weapon.dat
- 21:43, 31 July 2012 (diff | hist) (-75) Game.dtz (→GAME.DTZ)
- 21:42, 31 July 2012 (diff | hist) (+60) Game.dtz
- 01:14, 31 July 2012 (diff | hist) (+1) m Game.dtz (→weapons data)
- 01:14, 31 July 2012 (diff | hist) (+14) Game.dtz
- 01:13, 31 July 2012 (diff | hist) (+4) m Game.dtz
- 01:11, 31 July 2012 (diff | hist) (+1) Game.dtz (→weapons data)
- 01:11, 31 July 2012 (diff | hist) (+1,107) Game.dtz
- 00:49, 31 July 2012 (diff | hist) (+1) Game.dtz
- 00:48, 31 July 2012 (diff | hist) (+45) Game.dtz
- 00:47, 31 July 2012 (diff | hist) (-8) Game.dtz
- 00:47, 31 July 2012 (diff | hist) (+1,866) m Game.dtz
- 21:46, 24 July 2012 (diff | hist) (+91) TASK PLAY ANIM (current)
- 01:38, 22 July 2012 (diff | hist) (+146) Talk:Main Page (The problem with the mapping table)
- 21:50, 18 July 2012 (diff | hist) (+148) N OPEN GARAGE (Created page with "{{Native |np=1 |p1t=String |p1d=Garage name }} Native open the garage door. Basically it used in missions. Code example: OPEN_GARAGE( "QW2MG2" );") (current)
- 21:40, 18 July 2012 (diff | hist) (+1) REQUEST ANIMS (current)
- 21:39, 18 July 2012 (diff | hist) (+1) REQUEST MODEL
- 21:38, 18 July 2012 (diff | hist) (+44) REQUEST MODEL
- 21:32, 18 July 2012 (diff | hist) (+132) N REQUEST ANIMS (Created page with "{{Native |np=1 |p1t=String |p1d=Animation name }} Loads an animation file into memory For example: REQUEST_ANIMS( "AMB@COMEDY" );")
- 15:56, 29 May 2012 (diff | hist) (-1) 2d Effect (RW Section) (→Entry Type 6 - EnEx markers)
- 18:00, 24 May 2012 (diff | hist) (+1) Cutscene (→ID:21 - BLOCKING_BOUNDS)
- 17:58, 24 May 2012 (diff | hist) (+26) Cutscene (→ID:17 - FLAGS)
- 17:57, 24 May 2012 (diff | hist) (+120) Cutscene (→ID:11 - FIXUP)
- 17:55, 24 May 2012 (diff | hist) (+436) Cutscene (→ID:6 - VEHICLE_DETAILS)
- 14:57, 21 May 2012 (diff | hist) (-242) 2d Effect (RW Section) (→Entry Type 6 - EnEx markers)
- 01:04, 8 May 2012 (diff | hist) (+381) N DRAW CORONA (Created page with "{{Native | np = 9 | p1t = float | p1d = X coordinate | p2t = float | p2d = Y coordinate | p3t = float | p3d = Z-coordinate | p4t = float | p4d = Radius | p5t = int | p5d = Not...")
- 00:27, 8 May 2012 (diff | hist) (-21) Cutscene (→SCO (Native functions) for cutscenes)
- 00:27, 8 May 2012 (diff | hist) (+21) m Cutscene (→SCO (Native functions) for cutscenes)
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