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- 09:38, 2 April 2015 (diff | hist) (+393) N Move States (Created page with " == GTA IV Move types == In GTA:IV coding exists several different move types. There is too many opcodes use them and this page created for explanation. Once and for all time...")
- 09:37, 2 April 2015 (diff | hist) (+462) N SET NEXT DESIRED MOVE STATE (Created page with "{{Native |np=1 |p1t=integer |p1d=Move type }} This native actually need only for setting up move state when actor enters in vehicle (as usually in original .sc...") (current)
- 11:27, 31 March 2015 (diff | hist) (+74) OPEN CAR DOOR (current)
- 11:26, 31 March 2015 (diff | hist) (+74) SHUT CAR DOOR (current)
- 11:26, 31 March 2015 (diff | hist) (+552) N GET DOOR ANGLE RATIO (Created page with "{{Native |np = 3 |p1t = integer |p1d = Vehicle handler |p2t = integer |p2d = Door`s ID |p3t = float |p3d = handler of door angle |r...") (current)
- 09:56, 31 March 2015 (diff | hist) (+322) N IS CAR DOOR DAMAGED (Created page with "{{Native |np=2 |p1t=Handle |p1d=Vehicle handle |p2t=Integer |p2d=Door's ID |r=1 |rt=bool |rd=true or false }} This function returns '''true''' if P1 car door is open. Otherwi...") (current)
- 22:46, 30 March 2015 (diff | hist) (+730) N GET RANDOM CAR IN SPHERE NO SAVE (Created page with "{{Native |np = 7 |p1t = float |p1d = X-Coordinate |p2t = float |p2d = Y-Coordinate |p3t = float |p3d = Z-Coordinate |p4t = float |p4d = Radius |p5t...") (current)
- 07:21, 29 March 2015 (diff | hist) (+815) N TASK SIT DOWN INSTANTLY (Created page with "{{Native |np = 4 |p1t = integer |p1d = Ped handle |p2t = ineger |p2d = Sitting type |p3t = integer |p3d = Get up type |p4t = integer |...") (current)
- 20:17, 25 March 2015 (diff | hist) (+283) N GET OBJECT COORDINATES (Created page with "{{Native |np=4 |p1t=handle |p1d=object handle |p2t=float |p2d=variable to store X pos |p3t=float |p3d=variable to store Y pos |p4t=float |p4d=variable to store Z pos }} This f...") (current)
- 20:05, 25 March 2015 (diff | hist) (+229) N GET NUMBER OF INJURED PEDS IN RANGE (Created page with "{{Native |np=4 |p1t=float |p1d=X coord |p2t=float |p2d=Y coord |p3t=float |p3d=Z coord |p4t=float |p4d=Radius |r=1 |rt=integer |rd=Count of peds }} Returns you number of inju...") (current)
- 19:59, 25 March 2015 (diff | hist) (+315) N GET NUMBER OF CHAR TEXTURE VARIATIONS (Created page with "{{Native |np=4 |p1t=integer |p1d=Ped |p2t=integer |p2d=Component id |p3t=integer |p3d=Variaton |p4t=integer |p4d=Number of all available texture variations }} Gets all avail...")
- 19:59, 25 March 2015 (diff | hist) (+156) GET CHAR DRAWABLE VARIATION (current)
- 19:54, 25 March 2015 (diff | hist) (+409) N GET NUMBER OF CHAR DRAWABLE VARIATIONS (Created page with "{{Native |np=3 |p1t=integer |p1d=Ped |p2t=integer |p2d=Component |p3t=integer |p3d=Number of all available variations }} Get all available drawable variations on component (p...")
- 19:47, 25 March 2015 (diff | hist) (+161) N GET NETWORK ID FROM OBJECT (Created page with "{{Native |np=2 |p1t=integer |p1d=object handle |p2t=integer |p2d=variable to store network object handle }} Get object`s network id and store it in parameter 2.") (current)
- 19:46, 25 March 2015 (diff | hist) (+150) N GET NETWORK ID FROM PED (Created page with "{{Native |np=2 |p1t=integer |p1d=ped handle |p2t=integer |p2d=variable to store network ped handle }} Get ped network id and store it in parameter 2.") (current)
- 19:43, 25 March 2015 (diff | hist) (+7) DOES OBJECT OF TYPE EXIST AT COORDS (current)
- 18:30, 25 March 2015 (diff | hist) (-15) GET CHAR HEIGHT ABOVE GROUND (current)
- 18:29, 25 March 2015 (diff | hist) (-4) GET CHAR HEIGHT ABOVE GROUND
- 18:21, 25 March 2015 (diff | hist) (+1) SET FOLLOW VEHICLE CAM OFFSET
- 18:20, 25 March 2015 (diff | hist) (+391) N SET FOLLOW VEHICLE CAM OFFSET (Created page with "{{Native |np=4 |p1t=integer |p1d=Flollow camera id |2t=float |p2d=X offset |p3t=float |p3d=Y offset |p4t=float |p4d=Z offset |r=0 }} Change...")
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