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Showing below up to 100 results in range #151 to #250.
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- ADD STUNT JUMP (00:26, 20 February 2009)
- ADD STUCK CAR CHECK WITH WARP (13:55, 20 February 2009)
- ADD STUCK CAR CHECK (13:55, 20 February 2009)
- ADD TO HTML SCRIPT OBJECT (00:03, 21 February 2009)
- ADD TO PREVIOUS BRIEF (00:04, 21 February 2009)
- ADD TO PREVIOUS BRIEF WITH UNDERSCORE (00:06, 21 February 2009)
- SA Version Checker (21:28, 21 February 2009)
- ADD UPSIDEDOWN CAR CHECK (23:15, 21 February 2009)
- ALLOCATE SCRIPT TO OBJECT (11:23, 23 February 2009)
- ALLOCATE SCRIPT TO RANDOM PED (11:24, 23 February 2009)
- CheatDevice (VCS) (11:33, 23 February 2009)
- ALLOW AUTO CONVERSATION LOOKATS (23:17, 23 February 2009)
- ALLOW EMERGENCY SERVICES (23:19, 23 February 2009)
- ALLOW GAME TO PAUSE FOR STREAMING (23:20, 23 February 2009)
- ALLOW GANG RELATIONSHIPS TO BE CHANGED BY NEXT COMMAND (23:21, 23 February 2009)
- ALLOW LOCKON TO FRIENDLY PLAYERS (23:23, 23 February 2009)
- ALLOW LOCKON TO RANDOM PEDS (23:26, 23 February 2009)
- ALLOW MULTIPLE DRIVEBY PICKUPS (23:27, 23 February 2009)
- ALLOW NETWORK POPULATION GROUP CYCLING (23:28, 23 February 2009)
- ALLOW ONE TIME ONLY COMMANDS TO RUN (23:30, 23 February 2009)
- VC.Config (06:40, 24 February 2009)
- WPL Manager (21:28, 26 February 2009)
- ALLOW REACTION ANIMS (02:13, 27 February 2009)
- ALLOW SCENARIO PEDS TO BE RETURNED BY NEXT COMMAND (02:15, 27 February 2009)
- ALLOW TARGET WHEN INJURED (02:17, 27 February 2009)
- ALWAYS USE HEAD ON HORN ANIM WHEN DEAD IN CAR (02:24, 27 February 2009)
- AMBIENT AUDIO BANK NO LONGER NEEDED (02:24, 27 February 2009)
- ANCHOR OBJECT (02:28, 27 February 2009)
- APPLY WANTED LEVEL CHANGE NOW (02:37, 27 February 2009)
- ARE ALL NAVMESH REGIONS LOADED (02:38, 27 February 2009)
- ALLOW STUNT JUMPS TO TRIGGER (06:25, 27 February 2009)
- ALTER WANTED LEVEL NO DROP (06:26, 27 February 2009)
- IS VEHICLE EXTRA TURNED ON (16:25, 27 February 2009)
- TURN OFF VEHICLE EXTRA (16:29, 27 February 2009)
- ARE ANY CHARS NEAR CHAR (23:13, 27 February 2009)
- ARE CREDITS FINISHED (23:15, 27 February 2009)
- ARE ENEMY PEDS IN AREA (23:17, 27 February 2009)
- ARE TAXI LIGHTS ON (01:53, 1 March 2009)
- ARE WIDESCREEN BORDERS ACTIVE (01:54, 1 March 2009)
- ASCII INT TO STRING (01:55, 1 March 2009)
- Resource Type (04:27, 2 March 2009)
- ATAN2 (04:33, 2 March 2009)
- ATTACH ANIMS TO MODEL (04:35, 2 March 2009)
- ATTACH CAM TO OBJECT (04:36, 2 March 2009)
- ATTACH CAM TO PED (04:38, 2 March 2009)
- ATTACH CAM TO VEHICLE (04:39, 2 March 2009)
- ATTACH CAM TO VIEWPORT (04:41, 2 March 2009)
- ATTACH CAR TO OBJECT (04:54, 2 March 2009)
- ATTACH CAR TO OBJECT PHYSICALLY (04:54, 2 March 2009)
- COS (00:14, 4 March 2009)
- ATTACH OBJECT TO CAR PHYSICALLY (07:48, 4 March 2009)
- ATTACH PED TO CAR (08:19, 4 March 2009)
- ATTACH PED TO CAR PHYSICALLY (08:26, 4 March 2009)
- ATTACH PED TO OBJECT (08:29, 4 March 2009)
- ATTACH PED TO SHIMMY EDGE (08:39, 4 March 2009)
- ATTACH PED TO WORLD PHYSICALLY (08:43, 4 March 2009)
- DISPLAY CASH (22:36, 4 March 2009)
- DISPLAY AREA NAME (22:36, 4 March 2009)
- DISPLAY AMMO (22:37, 4 March 2009)
- DISPLAY TEXT WITH 3 NUMBERS (22:38, 4 March 2009)
- DISPLAY TEXT WITH STRING (22:41, 4 March 2009)
- DISPLAY TEXT WITH TWO STRINGS (22:43, 4 March 2009)
- DOES BLIP EXIST (22:48, 4 March 2009)
- DOES CAM EXIST (22:48, 4 March 2009)
- FLOOR (22:50, 4 March 2009)
- ROUND (22:54, 4 March 2009)
- SIN (22:55, 4 March 2009)
- SQRT (22:55, 4 March 2009)
- TAN (22:56, 4 March 2009)
- VEHICLE CAN BE TARGETTED BY HS MISSILE (22:58, 4 March 2009)
- BEGIN CAM COMMANDS (02:36, 5 March 2009)
- BEGIN CHAR SEARCH CRITERIA (02:37, 5 March 2009)
- BEGIN PED QUEUE MEMBERSHIP LIST (02:39, 5 March 2009)
- BLEND FROM NM WITH ANIM (02:42, 5 March 2009)
- BLEND OUT CHAR MOVE ANIMS (02:43, 5 March 2009)
- BLOCK CHAR AMBIENT ANIMS (02:45, 5 March 2009)
- BLOCK CHAR GESTURE ANIMS (02:46, 5 March 2009)
- BLOCK CHAR HEAD IK (02:47, 5 March 2009)
- BLOCK COWERING IN COVER (02:50, 5 March 2009)
- BLOCK PED WEAPON SWITCHING (02:51, 5 March 2009)
- BLOCK PEEKING IN COVER (02:53, 5 March 2009)
- SET AMMO IN CLIP (03:33, 8 March 2009)
- Unit (20:44, 16 March 2009)
- CREATE MISSION TRAIN (08:43, 19 March 2009)
- SET TRAIN SPEED (13:18, 21 March 2009)
- SET CHAR HEADING (16:45, 26 March 2009)
- Real Time Clock (11:21, 29 March 2009)
- PRINT STRING WITH LITERAL STRING NOW (14:14, 2 April 2009)
- GET GROUP SIZE (02:59, 4 April 2009)
- IS CHAR DEAD (03:04, 4 April 2009)
- GET PLAYER GROUP (10:48, 4 April 2009)
- SET GROUP MEMBER (04:20, 5 April 2009)
- Memory Hacker (19:36, 6 April 2009)
- SET CHAR AS MISSION CHAR (01:13, 10 April 2009)
- GET RANDOM CHAR IN AREA OFFSET NO SAVE (01:15, 10 April 2009)
- SET CHAR RELATIONSHIP GROUP (01:30, 10 April 2009)
- SET RELATIONSHIP (01:45, 10 April 2009)
- ASI Loader (11:12, 20 April 2009)
- APPLY FORCE TO OBJECT (10:40, 30 April 2009)
- ATTACH CAR TO CAR PHYSICALLY (09:54, 2 May 2009)