SET CHAR WILL MOVE WHEN INJURED

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Revision as of 19:30, 27 March 2011 by Impediment (talk | contribs) (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Bool |p2d=True/False }} This function determines if an injured ped will move in agony. Ped is injured if they are on the grou…')
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SET_CHAR_WILL_MOVE_WHEN_INJURED
Number of parameters: 2
Parameter #TypeDescription
1.IntegerChar Handle
2.BoolTrue/False
Return value:
TypeDescription
None


This function determines if an injured ped will move in agony. Ped is injured if they are on the ground after being shot, but have not died yet.