Revision history of "SET CHAR WILL MOVE WHEN INJURED"

Jump to navigation Jump to search

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

  • (cur | prev) 19:30, 27 March 2011Impediment (talk | contribs). . (221 bytes) (+221). . (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Bool |p2d=True/False }} This function determines if an injured ped will move in agony. Ped is injured if they are on the grou…')