ProcessPedOneShots

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ProcessPedOneShots is a function in GTA III and Vice City. It primarily assigns a sound effect to an event related to a ped, including the sounds it makes when walking or firing a weapon. Any memory addresses mentioned on this page are for v1.0 US.

Vice City

Weapons

The following table lists all weapons and their sound effects. Weapons that play no sounds are included for the sake of completion.

  • Swing – Applies to weapons in group 1. Every swing of a melee weapon plays the sound effect. The array containing this data starts at 0x6B6558.
  • Hit – Applies to weapons in group 1. Whenever the player hits a character, it plays a sound effect within the range. The array containing this data starts at 0x6B657C.
  • Reload – Applies to weapons that allow reloading. Every reload of a weapon plays the sound effect. The array containing this data starts at 0x6B65A0.
  • Fire – Applies to weapons that fire bullets. The sounds are combined to play each time the weapon is fired. The array containing this data starts at 0x6B65F0.
  • Halt fire – Certain weapons play the short and soft sound effect when the player stops firing the weapon. The array containing this data starts at 0x6B6660.

Note that some weapons share the same SFX but play them differently (M4 and Ruger firing sound have different pitch for the same sound effect for example).

Name Swing Hit Reload Fire Halt fire Other
Unarmed 81 167-170 - - -
Brass Knuckle 81 174-175 - - -
Screw Driver 171 172-173 - - -
Golf Club 81 165-166 - - -
Night Stick 81 165-166 - - -
Knife 171 172-173 - - -
Baseball Bat 81 165-166 - - -
Hammer 81 174-175 - - -
Cleaver 171 172-173 - - -
Machete 171 172-173 - - -
Katana 171 172-173 - - -
Chainsaw - - - - -
  • Chainsaw idle: 419
  • Chainsaw attack: 420
Grenade - - - - -
Remote Detonator - - - - -
Tear Gas - - - - -
Molotov - - - - -
Missile - - 79 59-60 -
Colt .45 (Pistol) - - 77 50-51 -
Python (.357) - - 77 88-89 -
Chrome Shotgun - - 78 66-67 -
Spaz Shotgun (S.P.A.S. 12) - - 78 85-86 87
Stubby Shotgun - - 78 66-67 -
Tec-9 - - 78 71-72 73
Uzi 9mm (Uz-I) - - 78 54-55 56
Ingram Mac 10 - - 78 71-72 73
MP5 (MP) - - 78 90-91 56
M4 - - 78 74-75 76
Ruger (Kruger) - - 78 74-75 76
Sniper Rifle - - 80 57-58 76
PSG-1 (.308 Sniper) - - 80 57-58 76
Rocket Launcher - - 79 59-60 -
Flame Thrower - - - - -
  • Flamethrower start: 64
M60 - - 78 68-69 70
Minigun - - - 54-55 -
  • Minigun background fire: 82
  • Minigun spinning up and down: 83
  • Minigun finish fire: 84
Detonator - - - - -
HeliCanon - - 78 68-69 70
Camera - - - - -