Difference between revisions of "OpenIV"

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(Version information update)
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* 3D Viewer of collision files - [[WBN]], [[WBD]]
 
* 3D Viewer of collision files - [[WBN]], [[WBD]]
 
* 3D Viewer of NavMesh files - [[WNV]]
 
* 3D Viewer of NavMesh files - [[WNV]]
* openFormats support to Import/Export GTA IV/EfLC resources in the 3D editors (for example, 3Ds Max).
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* [[OpenIV#openFormats|openFormats]] support to Import/Export GTA IV/EfLC resources in the 3D editors (for example, 3Ds Max).
* Text based format for easy WPL editing.
+
* Text based format for easy [[WPL]] editing.
 
* Inbuilt [[GXT]] file viewer
 
* Inbuilt [[GXT]] file viewer
  
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** External files can now be opened in OpenIV tools
 
** External files can now be opened in OpenIV tools
 
* Grand Theft Auto IV
 
* Grand Theft Auto IV
** Added openFormats support for navigation meshes ([[WNV]])
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** Added [[OpenIV#openFormats|openFormats]] support for navigation meshes ([[WNV]])
 
** Improved OPL/[[WPL]] text based format
 
** Improved OPL/[[WPL]] text based format
 
** Improved "Placement search" feature
 
** Improved "Placement search" feature
** Improved Nav mesh viewer
+
** Improved Nav mesh [[WNV]] file viewer
 
* Max Payne 3
 
* Max Payne 3
** Full editing of RPF4 archives
+
** Full editing of [[RPF|RPF4]] archives
 
** New Navigation Mesh viewer for Max Payne 3
 
** New Navigation Mesh viewer for Max Payne 3
  
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** Fix minor and major bugs
 
** Fix minor and major bugs
 
* Grand Theft Auto IV
 
* Grand Theft Auto IV
** Improved OPL/WPL format
+
** Improved OPL/[[WPL]] format
 
* Max Payne 3
 
* Max Payne 3
 
** Support for audio playback and export
 
** Support for audio playback and export
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===Version 1.0.0 (with openFormats)===
 
===Version 1.0.0 (with openFormats)===
 
* Grand Theft Auto IV
 
* Grand Theft Auto IV
** Full editing of RPF3 archives
+
** Full editing of [[RPF|RPF3]] archives
** Improved WPL Viewer
+
** Improved [[WPL]] Viewer
** Improved WFT Car viewer
+
** Improved [[WFT]] Car viewer
** Improved ODR/ODD openFormat collisions (primitive shape collisions support)
+
** Improved ODR/ODD [[OpenIV#openFormats|openFormat]] collisions (primitive shape collisions support)
** Improved openFromats file structure
+
** Improved [[OpenIV#openFormats|openFormats]] file structure
** New viewer for WTD textures
+
** New viewer for [[WTD]] textures
** Improve loading of DDS files wile import textures
+
** Improve loading of [[DDS]] files wile import textures
** New text based format for easy WPL editing - .OPL.
+
** New text based format for easy [[WPL]] editing - .OPL.
 
* Max Payne 3
 
* Max Payne 3
** Support for browsing RPF4 archives
+
** Support for browsing [[RPF|RPF4]] archives
** WTD Texture viewer
+
** [[WTD]] Texture viewer
** WBD/WBN Collisions viewer
+
** [[WBD]]/[[WBN]] Collisions viewer
** WPL Text based viewer
+
** [[WPL]] Text based viewer
 
* Fix minor and major bugs
 
* Fix minor and major bugs
  
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===Version 0.9.3 (with openFormats)===
 
===Version 0.9.3 (with openFormats)===
 
*OpenIV now comes in a web-based installer
 
*OpenIV now comes in a web-based installer
*Improved OpenFormats support
+
*Improved [[OpenIV#openFormats|openFormats]] support
 
*Minor bug fixes and optimizations
 
*Minor bug fixes and optimizations
  
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*Viewing of GTA IV files via function "Open Content"
 
*Viewing of GTA IV files via function "Open Content"
 
*Full support of the [[RPF|RPF2 format]]. You can add, delete or replace any files
 
*Full support of the [[RPF|RPF2 format]]. You can add, delete or replace any files
*Viewing and extacting data from [[RPF|RPF3 archives]] (file names are normal)
+
*Viewing and extracting data from [[RPF|RPF3 archives]] (file names are normal)
 
*Full support of the [[IMG|IMG3 format]]. You can add, delete or replace any files
 
*Full support of the [[IMG|IMG3 format]]. You can add, delete or replace any files
*Textures replacing in any *.[[WTD]] and [[WHM]] files. The current version supports only PNG images and replacing files with the ones with same resolution. (For example, a texture 512x512 might be replaced only with another 512x512 one)
+
*Textures replacing in any *.[[WTD]] and [[WHM]] files. The current version supports only [[PNG]] images and replacing files with the ones with same resolution. (For example, a texture 512x512 might be replaced only with another 512x512 one)
 
*In-built [[SCO]] scripts decompiler (Currently is very bugged)
 
*In-built [[SCO]] scripts decompiler (Currently is very bugged)
 
*Ability to preview most of the GTA IV file formats
 
*Ability to preview most of the GTA IV file formats
 
*Ability to extend program features with external tools
 
*Ability to extend program features with external tools
*Ability to extract resource (RSC) files either in original compressed or decompressed state via function "Save content". For example this function allows to save all textures from a .WTD file without opening it.
+
*Ability to extract resource (RSC) files either in original compressed or decompressed state via function "Save content". For example this function allows to save all textures from a .[[WTD]] file without opening it.
 
*Any file could be viewed as raw byte data via "View in Hex" function
 
*Any file could be viewed as raw byte data via "View in Hex" function
 
*Ability to edit levels of texture.
 
*Ability to edit levels of texture.

Revision as of 12:45, 14 October 2012

OpenIV
OpenIV 0.8
Current version:1.2.0 (build 365) (!)
Developed by:User.pngGooD-NTS, User.pngChipsman
Supported games:GTA 4, Max Payne 3
Type:archive editor, texture importer/exporter, scripts decompiler
Website:http://openiv.com

OpenIV is a multi-purpose editor for GTA 4 and EFLC made by GooD-NTS. Development of this tool began shortly after the Xbox 360 release of GTA 4. The first public version was released on 28th of December, 2008. Since v1.0 OpenIV also supports another game made by Rockstar Games - Max Payne 3.

Features - Grand Theft Auto IV

  • Creating and editing IMG archives (version 3)
  • Creating and editing RPF archives (version 2 and 3)
  • Inbuilt viewers for common GTA IV & EfLC files (text, images etc)
  • Inbuilt player for GTA IV audio files
  • Inbuilt SCO script decompiler (hight livel code generator)
  • Inbuilt WTD Texture editor. (Creating, Editing, properties changes etc)
  • Global search in all game archives and sound files
  • 3D Placement Search
  • 3D Viewer of models files - WDR, WDD, WFT, WPFL
  • 3D Viewer of collision files - WBN, WBD
  • 3D Viewer of NavMesh files - WNV
  • openFormats support to Import/Export GTA IV/EfLC resources in the 3D editors (for example, 3Ds Max).
  • Text based format for easy WPL editing.
  • Inbuilt GXT file viewer

Features - Max Payne 3

  • Creating and editing RPF archives (version 4)
  • Global search in all game archives
  • 3D Viewer of collision files - WBN, WBD
  • 3D Viewer of NavMesh files - WNV
  • Inbuilt WTD Texture viewer
  • Inbuilt viewers for common Max Payne 3 files (text, images etc)
  • Inbuilt GXT file viewer
  • Inbuilt player for Max Payne 3 audio files - AWC

Version history

Version 1.2.0 (with openFormats)

  • All supported games
    • Audio player stability improvements
    • External files can now be opened in OpenIV tools
  • Grand Theft Auto IV
    • Added openFormats support for navigation meshes (WNV)
    • Improved OPL/WPL text based format
    • Improved "Placement search" feature
    • Improved Nav mesh WNV file viewer
  • Max Payne 3
    • Full editing of RPF4 archives
    • New Navigation Mesh viewer for Max Payne 3

Version 1.1.0 (with openFormats)

  • All supported games
    • Big improvements for global search
    • New audio player
    • Improved texture viewer
    • Inbuilt GXT Viewer
    • Fix minor and major bugs
  • Grand Theft Auto IV
    • Improved OPL/WPL format
  • Max Payne 3
    • Support for audio playback and export

Version 1.0.0 (with openFormats)

  • Grand Theft Auto IV
    • Full editing of RPF3 archives
    • Improved WPL Viewer
    • Improved WFT Car viewer
    • Improved ODR/ODD openFormat collisions (primitive shape collisions support)
    • Improved openFormats file structure
    • New viewer for WTD textures
    • Improve loading of DDS files wile import textures
    • New text based format for easy WPL editing - .OPL.
  • Max Payne 3
    • Support for browsing RPF4 archives
    • WTD Texture viewer
    • WBD/WBN Collisions viewer
    • WPL Text based viewer
  • Fix minor and major bugs