Difference between revisions of "Model File"

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Model files in 3D era GTA games (which use the RenderWare engine) are [[RenderWare binary stream file|RenderWare binary stream files]] with the extension <code>.dff</code>. The HD era games use [[RAGE]], which has model formats ending with <code>[[WDR|.wdr]]</code>, <code>[[WDD|.wdd]]</code> or <code>[[WFT|.wft]]</code>.
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Model files in 3D era GTA games (which use the RenderWare engine) are [[RenderWare binary stream file|RenderWare binary stream files]] with the extension <code>[[RenderWare binary stream file#DFF|.dff]]</code>. The HD era games use [[RAGE]], which has model formats ending with <code>[[WDR|.wdr]]</code>, <code>[[WDD|.wdd]]</code> or <code>[[WFT|.wft]]</code>.
  
 
==Tools and Scripts==
 
==Tools and Scripts==

Latest revision as of 10:38, 5 June 2021

Model files in 3D era GTA games (which use the RenderWare engine) are RenderWare binary stream files with the extension .dff. The HD era games use RAGE, which has model formats ending with .wdr, .wdd or .wft.

Tools and Scripts

The following tools and scripts can be used to import, export or edit these model files.

See also