Difference between revisions of "Frequently Asked Questions"

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(SA 2.0)
(I bought ''GTA: San Andreas - Second Edition'', am I able to install mods?)
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=== I bought ''GTA: San Andreas - Second Edition'', am I able to install mods? ===
 
=== I bought ''GTA: San Andreas - Second Edition'', am I able to install mods? ===
 
Short answer: '''no'''. The whole purpose of a second release was to disable the so-called [[Wikipedia:Hot Coffee mod|Hot Coffee]] content, which was accomplished by deleting the affected files and protecting the game against all kinds of modification. How this is done and if it can be circumvented has not been examined yet. The only known solution is to replace the executable with the old (v1.0) one, but this is illegal in most cases.
 
Short answer: '''no'''. The whole purpose of a second release was to disable the so-called [[Wikipedia:Hot Coffee mod|Hot Coffee]] content, which was accomplished by deleting the affected files and protecting the game against all kinds of modification. How this is done and if it can be circumvented has not been examined yet. The only known solution is to replace the executable with the old (v1.0) one, but this is illegal in most cases.
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* [http://www.gtaforums.com/index.php?showtopic=217614 related topic]
 
* [http://www.gtaforums.com/index.php?showtopic=217614 related topic]
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Actualy this is not true I have V2 and I got most map mods and player mods plus some scm mods to work perfectly.

Revision as of 23:05, 6 June 2006

Please help filling this article with content, by adding and answering frequently asked questions, or by giving explanations how to solve common problems. This is supposed to tie in with the Troubleshooting forum section, so you might get some ideas from there.

General Modding Questions

I bought GTA: San Andreas - Second Edition, am I able to install mods?

Short answer: no. The whole purpose of a second release was to disable the so-called Hot Coffee content, which was accomplished by deleting the affected files and protecting the game against all kinds of modification. How this is done and if it can be circumvented has not been examined yet. The only known solution is to replace the executable with the old (v1.0) one, but this is illegal in most cases.



Actualy this is not true I have V2 and I got most map mods and player mods plus some scm mods to work perfectly.