File:Ps2texalloc.png

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Revision as of 17:36, 14 December 2014 by The GTA (talk | contribs) (PlayStation 2 Texture memory allocation scheme as displayed by colorful rectangles. (mipmap levels: red=0, green=1, blue=2, yellow=3, lightblue=4, white=5, grey=6))
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Ps2texalloc.png(536 × 443 pixels, file size: 13 KB, MIME type: image/png)

PlayStation 2 Texture memory allocation scheme as displayed by colorful rectangles. (mipmap levels: red=0, green=1, blue=2, yellow=3, lightblue=4, white=5, grey=6)

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current17:36, 14 December 2014Thumbnail for version as of 17:36, 14 December 2014536 × 443 (13 KB)The GTA (talk | contribs)PlayStation 2 Texture memory allocation scheme as displayed by colorful rectangles. (mipmap levels: red=0, green=1, blue=2, yellow=3, lightblue=4, white=5, grey=6)
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