Difference between revisions of "DRAW LIGHT WITH RANGE"
Jump to navigation
Jump to search
(New page: {{Native |np=8 |p1t=Float |p1d=X coords |p2t=Float |p2d=Y coords |p3t=Float |p3d=Z coords |p4t=int |p4d=red |p5t=int |p5d=green |p6t=int |p6d=blue |p7t=float |p7d=intensity |p8t=float |p...) |
(No difference)
|
Latest revision as of 18:52, 6 February 2010
Number of parameters: 8 | ||
---|---|---|
Parameter # | Type | Description |
1. | Float | X coords |
2. | Float | Y coords |
3. | Float | Z coords |
4. | int | red |
5. | int | green |
6. | int | blue |
7. | float | intensity |
8. | float | range |
Return value: | ||
Type | Description | |
None |
intensity 0-10 range 0-100 rgb 0-255
static void DrawLightWithRange(f32 x, f32 y, f32 z, int red, int green, int blue, f32 intensity, f32 range) { NativeInvoke::Invoke<NATIVE_DRAW_LIGHT_WITH_RANGE, ScriptVoid>(x, y, z, red, green, blue, intensity, range); }