Difference between revisions of "Carvariations.ymt"

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(liveries)
m (windowsWithExposedEdges)
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kitName in [[carcols.ymt]] that the vehicle uses.
 
kitName in [[carcols.ymt]] that the vehicle uses.
 
==windowsWithExposedEdges==
 
==windowsWithExposedEdges==
 +
*window_lf
 +
*window_rf
 +
 
==plateProbabilities==
 
==plateProbabilities==
 
Chances for what color license plate the vehicle will have.
 
Chances for what color license plate the vehicle will have.

Revision as of 05:37, 14 May 2015

For assigning colors, kits, lights, etc to vehicles. For modifying these settings, see carcols.ymt.

variationData

modelName

Vehicle model name.

colors

indices

Colors IDs, called from carcols.ymt.

liveries

Sets whether or not to use a livery texture in the vehicle's .ytd.

Value: true or false.

The Items position under liveries is the texture's number. Example: If you wanted to set the Marshall to use livery #8 (flag_sign_8 in marshall.ytd), you would set the eighth Item to true.

kits

kitName in carcols.ymt that the vehicle uses.

windowsWithExposedEdges

  • window_lf
  • window_rf

plateProbabilities

Chances for what color license plate the vehicle will have.

Name

Name of the license plate color.

  • Standard White
  • White Plate 2
  • Blue Plate
  • Yellow Plate
  • Police guv plate

Value

Percentage that it will be that color. Values should add up to 100.

lightSettings

Lighting assignment ID for the vehicle, called from carcols.ymt.

sirenSettings

Lighting assignment ID for the vehicle, called from carcols.ymt?