Difference between revisions of "Bink"

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==Use in Grand Theft Auto IV==
 
==Use in Grand Theft Auto IV==
[[GTA4]] uses this format for its ingame television programming, which was expanded in [[GTA V]] for films and other video clips. These files are located in the directory <code>''Grand Theft Auto IV\Movies''</code> folder.
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[[GTA4]] uses this format for its in-game television programming. These files are located in the directory <code>''Grand Theft Auto IV\Movies''</code> folder.
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==Use in Grand Theft Auto V==
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[[Grand Theft Auto V]] uses this format for its in-game television programming too, but also uses it for in-game movies, the game's start-up splash and for Jimmy's video game Righteous Slaughter 7. These files are located in the directory <code>''Grand Theft Auto V\movies''</code> folder.
  
 
==External link==
 
==External link==

Revision as of 19:01, 8 October 2014

Bink is a proprietary video format (extension .bik) developed by RAD Game Tools, which is primarily designed and used for storing cutscene videos in computer and video games.

Use in Grand Theft Auto IV

GTA4 uses this format for its in-game television programming. These files are located in the directory Grand Theft Auto IV\Movies folder.

Use in Grand Theft Auto V

Grand Theft Auto V uses this format for its in-game television programming too, but also uses it for in-game movies, the game's start-up splash and for Jimmy's video game Righteous Slaughter 7. These files are located in the directory Grand Theft Auto V\movies folder.

External link