Difference between revisions of "0AB0"

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{{This|For CLEO for GTA III and Vice City prior to v2.0.0.0, use opcode 05EE.}}
 
{{This|For CLEO for GTA III and Vice City prior to v2.0.0.0, use opcode 05EE.}}
{{Icon|t}} (with [[CLEO]])
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{{OpCode
<hr />
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| games      = {{Icon|t}} (with [[CLEO]])
'''Description'''
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| description = Checks if the key is pressed
: Checks if a specific key is pressed
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| syntax1    = 0AB0: &nbsp; key_pressed [''int'']
'''Syntax'''
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| p1t        = [''int'']
: 0AB0:   key_pressed [''int'']
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| p1d        = Virtual key number
'''Parameter'''
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}}
: [''int'']
 
:: Virtual key number
 
  
This [[CLEO]] opcode checks if a certain key is pressed. It is very similar to [[00E1]], but has a wider array of keys to choose from.
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This conditional [[CLEO]] opcode returns true if the key is pressed. Practically any keys on the keyboard and mouse can be checked. It is unlike [[00E1]] which depends on and is limited by the game's control scheme.
  
 
== Keywords ==
 
== Keywords ==

Latest revision as of 23:03, 27 August 2016

For CLEO for GTA III and Vice City prior to v2.0.0.0, use opcode 05EE.

GTA III Vice City San Andreas (with CLEO)


Description
Checks if the key is pressed
Syntax
0AB0:   key_pressed [int]
Parameter
[int]
Virtual key number

This conditional CLEO opcode returns true if the key is pressed. Practically any keys on the keyboard and mouse can be checked. It is unlike 00E1 which depends on and is limited by the game's control scheme.

Keywords

keypress, key, press, button

External links