Difference between revisions of "0A32"

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{{OpCode
 
{{OpCode
 
| games      = {{Icon|SA}}
 
| games      = {{Icon|SA}}
 +
| command    = IS_CHAR_ATTACHED_TO_ANY_CAR
 
| description = Checks if the character is attached to any vehicle.
 
| description = Checks if the character is attached to any vehicle.
 
| syntax1    = 0A32:   actor [''char handle''] on_turret_of_car
 
| syntax1    = 0A32:   actor [''char handle''] on_turret_of_car

Latest revision as of 19:22, 27 January 2016

San Andreas IS_CHAR_ATTACHED_TO_ANY_CAR


Description
Checks if the character is attached to any vehicle.
Syntax
0A32:   actor [char handle] on_turret_of_car
Parameter
[char handle]
The handle of the character

This conditional opcode returns true when the character is attached ("turreted") to any vehicle.

Keywords

actor, character, turret, attach, attached, car, vehicle