Difference between revisions of "0A0F"

From GTAMods Wiki
Jump to navigation Jump to search
m
Line 1: Line 1:
<code>0A0F=0,  </code><br>
+
{{OpCode
'''Description''': Checks if new language is set<br>
+
| games      = {{Icon|SA}}
'''Supports''': San Andreas<br>
+
| command    = HAS_LANGUAGE_CHANGED
 +
| description = Checks if new language is set
 +
| syntax1    = 0A0F: &nbsp; new_language_set
 +
| p1t        = [''none'']
 +
}}
  
This opcode checks if a player has set new language via the main menu. If new language was set this opcode returns true, otherwise it is false. Mainly it is used to refresh the texts of the currently shown panel with new language.
+
This conditional opcode returns true if a player has set new language via the main menu. Mainly it is used to refresh the texts of the currently shown panel with new language.
  
==Keywords==
+
== Keywords ==
language, options, set
+
check, has, new, language, options, set, changed
 
 
[[Category:OpCodes]]
 

Revision as of 01:01, 18 June 2016

San Andreas HAS_LANGUAGE_CHANGED


Description
Checks if new language is set
Syntax
0A0F:   new_language_set
Parameter
[none]

This conditional opcode returns true if a player has set new language via the main menu. Mainly it is used to refresh the texts of the currently shown panel with new language.

Keywords

check, has, new, language, options, set, changed