Difference between revisions of "09CA"

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<code>09CA=6,%1d% %2d% %3d% %4d% %5d% %6d%</code><br>
 
<code>09CA=6,%1d% %2d% %3d% %4d% %5d% %6d%</code><br>
 
'''Description''': Sets the immunities of an object<br>
 
'''Description''': Sets the immunities of an object<br>
 +
 
'''Parameter 1''': Object ID<br>
 
'''Parameter 1''': Object ID<br>
 
'''Parameter 2''': Bullet-proof<br>
 
'''Parameter 2''': Bullet-proof<br>
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'''Parameter 4''': Explosion-proof<br>
 
'''Parameter 4''': Explosion-proof<br>
 
'''Parameter 5''': Collision-proof<br>
 
'''Parameter 5''': Collision-proof<br>
'''Parameter 6''': Unknown<br>
+
'''Parameter 6''': Melee-proof<br>
 +
 
 
'''Supports''': San Andreas<br>
 
'''Supports''': San Andreas<br>
  
This opcode sets the immunities of a damagable object. Bullet-proof will prevent the object from being damaged by bullets. Fire-proof will prevent the object from being damaged by fire. Explosion-proof will prevent the object from being damaged by explosions. Collision-proof will prevent the object from being damaged by collisions. The last parameter is unknown.<br>
+
This opcode sets the immunities of a damagable object. Bullet-proof will prevent the object from being damaged by bullets. Fire-proof will prevent the object from being damaged by fire. Explosion-proof will prevent the object from being damaged by explosions. Collision-proof will prevent the object from being damaged by collisions. Melee-proof will prevent the object from being damaged by melee-type weapons (arms, chainsaw).<br>
  
 
==Keywords==
 
==Keywords==

Revision as of 11:31, 29 April 2007

09CA=6,%1d% %2d% %3d% %4d% %5d% %6d%
Description: Sets the immunities of an object

Parameter 1: Object ID
Parameter 2: Bullet-proof
Parameter 3: Fire-proof
Parameter 4: Explosion-proof
Parameter 5: Collision-proof
Parameter 6: Melee-proof

Supports: San Andreas

This opcode sets the immunities of a damagable object. Bullet-proof will prevent the object from being damaged by bullets. Fire-proof will prevent the object from being damaged by fire. Explosion-proof will prevent the object from being damaged by explosions. Collision-proof will prevent the object from being damaged by collisions. Melee-proof will prevent the object from being damaged by melee-type weapons (arms, chainsaw).

Keywords

set, object, immunity, immunities, damage, everythingproof, bulletproof, fireproof, explosionproof, collisionproof, dentproof, everything-proof, bullet-proof, fire-proof, explosion-proof, collision-proof, dent-proof