Difference between revisions of "0552"

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:: Integer value 0-255
 
:: Integer value 0-255
  
This opcode sets the intensity of the riot noise, which is played by the <code>Law4Riot.mp3</code> [[Audio (folder, VC)|audio]] file. The riot noise can only be heard at a certain location within a certain radius, specifically centered at x=300.7, y=-322.0, z=12.0. The noise cannot be heard while in a vehicle or in an [[interior]] except interior 13. The original script called this opcode during "Riot."
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This opcode sets the intensity of the riot noise, which is played by the <code>Law4Riot.mp3</code> [[Audio (folder, VC)|audio]] file. The riot noise can only be heard at the [[hardcoded]] location centered at x=300.7, y=-322.0, z=12.0 within a radius of 65.0 [[unit]]s. The noise cannot be heard while in a vehicle or in an [[interior]] except interior 13. The original script called this opcode during the "Riot" mission.
  
 
== Keywords ==
 
== Keywords ==

Revision as of 02:40, 27 June 2015

Vice City SET_RIOT_INTENSITY


Description

Sets the riot noise intensity

Syntax

0552: set_riot_noise [int]

Parameter

[int]
Integer value 0-255

This opcode sets the intensity of the riot noise, which is played by the Law4Riot.mp3 audio file. The riot noise can only be heard at the hardcoded location centered at x=300.7, y=-322.0, z=12.0 within a radius of 65.0 units. The noise cannot be heard while in a vehicle or in an interior except interior 13. The original script called this opcode during the "Riot" mission.

Keywords

set, riot, noise, intensity