Difference between revisions of "0493"

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(New page: {{OpCode | ini = 0493=2,%1d% %2d% | description = Sets the Rhino's instant explosion upon contact | p1 = Existing vehicle handle | p2 = Flag (0 = no explode, 1 = ...)
 
(page updates)
 
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{{OpCode
 
{{OpCode
| ini        = 0493=2,%1d% %2d%
+
| games      = {{Icon|VC}}
| description = Sets the Rhino's instant explosion upon contact
+
| command    = SET_TANK_DETONATE_CARS
| p1          = Existing vehicle handle
+
| description = Sets the tank's ability to detonate vehicles on contact
| p2          = Flag (0 = no explode, 1 = explode)
+
| syntax1    = 0493: set_tank [''car handle''] contact_explosion [''int'']
| game        = [[Vice City]]
+
| p1t        = [''car handle'']
 +
| p1d        = The handle of the tank
 +
| p2t        = [''int'']
 +
| p2d        = 0 = not detonate vehicles, {{hint|1|or any value other than 0}} = detonate vehicles (default)
 
}}
 
}}
This opcode sets the Rhino's ability to explode other vehicles on contact. By default the Rhino's ability is enabled (1). The opcode has no effect on any other vehicles.
 
  
==Keywords==
+
This opcode sets the Rhino's ability to detonate other vehicles on contact. The opcode has no effect on any other vehicles.
set, toggle, tank, rhino, explode, explosion
+
 
 +
== Keywords ==
 +
set, toggle, tank, rhino, contact, explode, explosion, detonate

Latest revision as of 07:29, 8 June 2016

Vice City SET_TANK_DETONATE_CARS


Description
Sets the tank's ability to detonate vehicles on contact
Syntax
0493: set_tank [car handle] contact_explosion [int]
Parameter
[car handle]
The handle of the tank
[int]
0 = not detonate vehicles, 1 = detonate vehicles (default)

This opcode sets the Rhino's ability to detonate other vehicles on contact. The opcode has no effect on any other vehicles.

Keywords

set, toggle, tank, rhino, contact, explode, explosion, detonate