Difference between revisions of "03E7"

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{{OpCode
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{{Icon|trilogy}} '''FLASH_HUD_OBJECT'''
| ini        = 03E7=1,%1d%
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<hr />
| description = Flashes a part of the HUD
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<onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode|
| p1          = Integer value
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'''Description'''
| game        = [[GTA 3]], [[Vice City]], [[San Andreas]]
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: Flashes a HUD object
}}
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'''Syntax'''
This opcode flashes a part of the HUD. The opcode can only flash one part of the HUD at a time. It can't be combined to flash more than one part of the HUD at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values does not flash any part of the HUD.
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: 03E7: flash_hud [''int'']
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'''Parameter'''
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: [''int'']
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:: [[03E7#HUD object|HUD object]]
  
{| {{prettytable}}
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This opcode flashes a HUD (heads-up display) object. The opcode can only flash one HUD object at a time. It can't be combined to flash more than one HUD objects at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1.
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}}</onlyinclude>
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== HUD object ==
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{| class="wikitable"
 
! Value
 
! Value
! HUD
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! Object
 
|-
 
|-
 
| -1
 
| -1
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|}
 
|}
  
==Keywords==
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== Keywords ==
flash, blink, hud, heads up display
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flash, blink, hud, heads up display, object
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[[Category:OpCodes]]

Revision as of 01:14, 16 March 2012

GTA III Vice City San Andreas FLASH_HUD_OBJECT


Description

Flashes a HUD object

Syntax

03E7: flash_hud [int]

Parameter

[int]
HUD object

This opcode flashes a HUD (heads-up display) object. The opcode can only flash one HUD object at a time. It can't be combined to flash more than one HUD objects at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1.

HUD object

Value Object
-1 Nothing
3 Armor
4 Health
8 Radar
10 Breath bar (SA only)

Keywords

flash, blink, hud, heads up display, object