Difference between revisions of "03C8"

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{{Icon|trilogy}} '''SET_CAMERA_IN_FRONT_OF_PLAYER'''
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{{OpCode
<hr />
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| games      = {{Icon|t}}
<onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode|
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| command    = SET_CAMERA_IN_FRONT_OF_PLAYER
'''Description'''
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| description = Sets the camera in front of the player
: Sets the camera in front of the player
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| syntax1    = 03C8: set_camera_in_front_of_player
'''Syntax'''
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| p1t        = ''none''
: 03C8: rotate_player-180-degrees
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}}
'''Parameter'''
 
: ''none''
 
  
This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while [[01B4|player control]] is disabled if in "Standard" controls. The opcode has been mistakenly described as rotating the character 180 degrees.
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This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while [[01B4|player control]] is disabled if in "Standard" controls. Legacy documentations incorrectly describes this as rotating the player 180 degrees.
}}</onlyinclude>
 
  
[[Category:OpCodes]]
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== Keywords ==
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rotate, 180, degrees, set, camera, front, player

Latest revision as of 23:16, 4 December 2016

GTA III Vice City San Andreas SET_CAMERA_IN_FRONT_OF_PLAYER


Description
Sets the camera in front of the player
Syntax
03C8: set_camera_in_front_of_player
Parameter
none

This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while player control is disabled if in "Standard" controls. Legacy documentations incorrectly describes this as rotating the player 180 degrees.

Keywords

rotate, 180, degrees, set, camera, front, player