From GTAMods Wiki
Revision as of 00:31, 20 November 2016 by Link2012 (talk | contribs)
Jump to navigation Jump to search

GTA III Vice City San Andreas LOAD_SPRITE


Loads the texture


038F: load_texture "[string]" as [int]


Memory slot
The name of the texture

This opcode loads the texture from the texture dictionary loaded through opcode 0390 into the memory slot. Any upper case letters (A-Z) are converted to lower case by the game internally. Opcode 038D is used to draw the texture onto the screen. This opcode was never called in the original script of GTA III and Vice City.


load, texture, txd, sprite