Difference between revisions of "02DD"

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This opcode gets a random non-mission character in the zone based on its [[ped type]] and turns it into a mission character. There are three categories that the opcode looks for: civilian (CIVMALE and CIVFEMALE), gang members (GANG1, GANG2, GANG3, GANG4, GANG5, GANG6, GANG7, GANG8, and GANG9), and criminals and prostitutes (CRIMINAL and PROSTITUTE).
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This opcode gets a random non-mission character in the zone based on its [[ped type]] and turns it into a mission character. There are three categories that the opcode looks for: civilian (CIVMALE and CIVFEMALE), gang members (GANG1, GANG2, GANG3, GANG4, GANG5, GANG6, GANG7, GANG8, and GANG9), and criminals and prostitutes (CRIMINAL and PROSTITUTE). If it fails to get anything, it returns ''-1''.
  
 
== Keywords ==
 
== Keywords ==
 
get, random, ped, actor, character, zone, area
 
get, random, ped, actor, character, zone, area

Revision as of 15:58, 8 June 2016

GTA III Vice City San Andreas GET_RANDOM_CHAR_IN_ZONE


Description
Gets a random character in the zone
Syntax
02DD: get_random_actor [var] in_zone '[string]' [int1] [int2] [int3]
Parameter
[var]
Variable to store the handle of the character
[string]
Zone name
[int1]
0 = don't get civilians, 1 = get civilians
[int2]
0 = don't get gang members, 1 = get gang members
[int3]
0 = don't get criminals and prostitutes, 1 = get criminals and prostitutes

This opcode gets a random non-mission character in the zone based on its ped type and turns it into a mission character. There are three categories that the opcode looks for: civilian (CIVMALE and CIVFEMALE), gang members (GANG1, GANG2, GANG3, GANG4, GANG5, GANG6, GANG7, GANG8, and GANG9), and criminals and prostitutes (CRIMINAL and PROSTITUTE). If it fails to get anything, it returns -1.

Keywords

get, random, ped, actor, character, zone, area