Difference between revisions of "0251"

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(Created page with "{{Icon|t}} '''STORE_WEATHER''' <hr /> '''Description''' : Saves the weather '''Syntax''' : 0251: store_weather '''Parameter''' : [''none''] This opcode saves the current...")
 
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{{Icon|t}} '''STORE_WEATHER'''
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{{Icon|3}} '''STORE_WEATHER'''
 
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'''Description'''
 
'''Description'''
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* CWeather::Rain (amount of rain fallen)
 
* CWeather::Rain (amount of rain fallen)
  
Copied values persist during the whole game session and are not reset after starting a new game or loading a [[Saves (GTA 3)|save game]]. The weather state can be restored with [[0252]].
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Copied values persist while the game is running and are not reset after starting a new game or loading a [[Saves (GTA 3)|save game]]. The weather state can be restored with [[0252]]. This opcode was never called in the original script of GTA III.
  
 
== Keywords ==
 
== Keywords ==

Revision as of 13:22, 9 August 2015

GTA III STORE_WEATHER


Description

Saves the weather

Syntax

0251: store_weather

Parameter

[none]

This opcode saves the current weather state by storing the values of the following variables:

  • CWeather::OldWeatherType (previous weather type)
  • CWeather::NewWeatherType (current weather type)
  • CWeather::InterpolationValue (interpolation value between weather states)
  • CWeather::Rain (amount of rain fallen)

Copied values persist while the game is running and are not reset after starting a new game or loading a save game. The weather state can be restored with 0252. This opcode was never called in the original script of GTA III.

Keywords

store, weather