Difference between revisions of "023D"

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<code>023D=1,  %1d%</code><br>
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{{Icon|trilogy}} '''HAS_SPECIAL_CHARACTER_LOADED'''
'''Description''': Checks if the special ped is loaded<br>
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<hr />
'''Parameter 1''': Valid ped [[DFF]] model name<br>
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'''Description'''
'''Supports''': GTA3, Vice City, San Andreas<br>
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: Checks if the special character has been loaded
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'''Syntax'''
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: 023D: &nbsp; special_actor [''int''] loaded
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'''Parameter'''
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: [''int'']
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:: Memory slot (from 1 to 4 in GTA III, 1 to 21 in Vice City, and 1 to 10 in San Andreas)
  
This opcode checks if the special ped is loaded after using [[023C]].
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This opcode returns true if the specified special character has been loaded after opcode [[023C]] is called.
  
==Keywords==
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== Keywords ==
check, model, loaded, available, special, actor, ped
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check, model, loaded, available, special, actor, ped, character
  
 
[[Category:OpCodes]]
 
[[Category:OpCodes]]

Revision as of 20:16, 29 December 2014

GTA III Vice City San Andreas HAS_SPECIAL_CHARACTER_LOADED


Description

Checks if the special character has been loaded

Syntax

023D:   special_actor [int] loaded

Parameter

[int]
Memory slot (from 1 to 4 in GTA III, 1 to 21 in Vice City, and 1 to 10 in San Andreas)

This opcode returns true if the specified special character has been loaded after opcode 023C is called.

Keywords

check, model, loaded, available, special, actor, ped, character