Difference between revisions of "023C"

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(New page: <code>023C=2,%1d% %2d%</code><br> '''Description''': Loads a special actor into memory<br> '''Parameter 1''': Actor ID (from 1 to 10)<br> '''Parameter 2''': DFF model name<br> '''Suppo...)
 
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<code>023C=2,%1d% %2d%</code><br>
 
<code>023C=2,%1d% %2d%</code><br>
'''Description''': Loads a special actor into memory<br>
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'''Description''': Loads a special ped into memory<br>
'''Parameter 1''': Actor ID (from 1 to 10)<br>
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'''Parameter 1''': Special actor ID (from 1 to 10)<br>
'''Parameter 2''': [[DFF]] model name<br>
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'''Parameter 2''': Valid ped [[DFF]] model name<br>
 
'''Supports''': GTA3, Vice City, San Andreas<br>
 
'''Supports''': GTA3, Vice City, San Andreas<br>
  
This opcode is required when using [[009A]] with special peds. [[023D]] checks if the model is loaded and [[0296]] marks the model as no longer needed.
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This opcode is required when using [[009A]] with special peds. An interesting thing about this opcode is that the DFF model does not need to be defined in an [[IDE]] file. All it needs is a functional ped model. [[023D]] checks if the model is loaded and [[0296]] marks the model as no longer needed.
  
 
==Keywords==
 
==Keywords==

Revision as of 02:26, 7 November 2008

023C=2,%1d% %2d%
Description: Loads a special ped into memory
Parameter 1: Special actor ID (from 1 to 10)
Parameter 2: Valid ped DFF model name
Supports: GTA3, Vice City, San Andreas

This opcode is required when using 009A with special peds. An interesting thing about this opcode is that the DFF model does not need to be defined in an IDE file. All it needs is a functional ped model. 023D checks if the model is loaded and 0296 marks the model as no longer needed.

Keywords

load, request, model, special, actor, ped