020C

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GTA III Vice City San Andreas ADD_EXPLOSION


Description

Creates an explosion at a point

Syntax

020C: create_explosion [int] at [flt1] [flt2] [flt3]

Parameter

[int]
Explosion type (see below)
[flt1]
X-coordinate
[flt2]
Y-coordinate
[flt3]
Z-coordinate

This opcode creates an explosion at a coordinates point. These are real explosions so they make sounds and cause damage. Opcode 0565 creates the same visual explosion without sounds.

Explosion types

GTA III

Type Enum Notes
0 EXPLOSION_GRENADE Was used in the original script
1
2
3 EXPLOSION_CAR Was used in the original script
4 Exactly the same as type 3
5 EXPLOSION_HELI Was used in the original script
6
7
8
9

Vice City

Type Enum Notes
0 EXPLOSION_GRENADE Was used in the original script
1 EXPLOSION_MOLOTOV Was used in the original script
2 EXPLOSION_ROCKET Was used in the original script
3 EXPLOSION_CAR
4 EXPLOSION_CAR_QUICK Exactly the same as type 3
5 EXPLOSION_BOAT Exactly the same as type 3
6 EXPLOSION_HELI Was used in the original script
7 EXPLOSION_HELI2 Exactly the same as type 6
8 EXPLOSION_MINE
9 EXPLOSION_BARREL
10 EXPLOSION_TANK_GRENADE
11 EXPLOSION_HELI_BOMB Was used in the original script

San Andreas

Keywords

add, create, explosion