Difference between revisions of "020A"

From GTAMods Wiki
Jump to navigation Jump to search
(updating page + lock names)
(completed named values, my tests matched them!)
Line 17: Line 17:
 
}}</onlyinclude>
 
}}</onlyinclude>
  
{| {{prettytable}}
+
{| class="wikitable"
! Status || Name || Description
+
! Status || Enum || Description
 +
|-
 +
| 0 || CARLOCK_NONE ||
 
|-
 
|-
 
| 1 || CARLOCK_UNLOCKED || unlocked car
 
| 1 || CARLOCK_UNLOCKED || unlocked car
 
|-
 
|-
| 2 || CARLOCK_LOCKED || locked car - properties include doors can't fall off, no one can enter but can exit, anyone can enter if door left wide open or fallen off
+
| 2 || CARLOCK_LOCKED || locked car &ndash; properties include doors can't fall off, no one can enter but can exit, anyone can enter if door left wide open or fallen off
 
|-
 
|-
 
| 3 || CARLOCK_LOCKOUT_PLAYER_ONLY || locked for the player, not locked for NPCs
 
| 3 || CARLOCK_LOCKOUT_PLAYER_ONLY || locked for the player, not locked for NPCs
Line 28: Line 30:
 
| 4 || CARLOCK_LOCKED_PLAYER_INSIDE || locked, the player is stuck in the car
 
| 4 || CARLOCK_LOCKED_PLAYER_INSIDE || locked, the player is stuck in the car
 
|-
 
|-
| 5 || || locked when not in car, unlocks when in car
+
| 5 || CARLOCK_LOCKED_INITIALLY || locked when not in car, unlocks when in car
 
|-
 
|-
 
| 6 || CARLOCK_FORCE_SHUT_DOORS || animation will never leave door opened, always closes door
 
| 6 || CARLOCK_FORCE_SHUT_DOORS || animation will never leave door opened, always closes door
 
|-
 
|-
| 7 || || locked but doors can fall off
+
| 7 || CARLOCK_LOCKED_BUT_CAN_BE_DAMAGED || locked but doors can fall off
 
|}
 
|}
  

Revision as of 21:45, 28 December 2014

GTA III Vice City San Andreas LOCK_CAR_DOORS


Description

Sets the door lock status of the vehicle

Syntax

020A: set_car [car handle] door_status_to [int]

Parameter

[car handle]
The handle of the vehicle
[int]
Lock status

Native analog

LOCK_CAR_DOORS

This opcode sets the door status of the vehicle. Of course, the opcode only affects vehicles with a working door.

Status Enum Description
0 CARLOCK_NONE
1 CARLOCK_UNLOCKED unlocked car
2 CARLOCK_LOCKED locked car – properties include doors can't fall off, no one can enter but can exit, anyone can enter if door left wide open or fallen off
3 CARLOCK_LOCKOUT_PLAYER_ONLY locked for the player, not locked for NPCs
4 CARLOCK_LOCKED_PLAYER_INSIDE locked, the player is stuck in the car
5 CARLOCK_LOCKED_INITIALLY locked when not in car, unlocks when in car
6 CARLOCK_FORCE_SHUT_DOORS animation will never leave door opened, always closes door
7 CARLOCK_LOCKED_BUT_CAN_BE_DAMAGED locked but doors can fall off

In GTA III, this opcode behaves exactly as opcode 0135.

Keywords

set, car, vehicle, door, lock, status