Difference between revisions of "0167"

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(Created page with "{{Icon|trilogy}} '''ADD_BLIP_FOR_COORD_OLD''' <hr /> '''Description''' : Adds a blip with properties to the coordinates point '''Syntax''' : 0167: [''var''] = create_marke...")
 
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{{Icon|trilogy}} '''ADD_BLIP_FOR_COORD_OLD'''
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{{OpCode
<hr />
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| games      = {{Icon|t}}
'''Description'''
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| command    = ADD_BLIP_FOR_COORD_OLD
: Adds a [[blip]] with properties to the coordinates point
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| description = Adds a [[blip]] with properties to the coordinates point
'''Syntax'''
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| syntax1    = 0167: [''var''] = create_marker_at [''flt1''] [''flt2''] [''flt3''] color [''int1''] display [''int2'']
: 0167: [''var''] = create_marker_at [''flt1''] [''flt2''] [''flt3''] color [''int1''] display [''int2'']
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| p1t        = [''var'']
'''Parameter'''
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| p1d        = Variable to store the handle of the blip
: [''var'']
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| p2t        = [''flt1'']
:: Variable to store the handle of the blip
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| p2d        = X-coordinate
: [''flt1'']
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| p3t        = [''flt2'']
:: X-coordinate
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| p3d        = Y-coordinate
: [''flt2'']
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| p4t        = [''flt3'']
:: Y-coordinate
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| p4d        = Z-coordinate (or &le;''-100.0'' for [[02CE|ground z]])
: [''flt3'']
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| p5t        = [''int1'']
:: Z-coordinate (or ''-100.0'' for [[02CE|ground z]])
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| p5d        = The [[0165|color of the blip]]
: [''int1'']
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| p6t        = [''int2'']
:: The [[0165|color of the blip]]
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| p6d        = The [[018B|display of the blip]]
: [''int2'']
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}}
:: The [[018B|display of the blip]]
 
  
 
This opcode adds a square blip in the radar to the coordinates point. It is almost equivalent to opcode [[018A]] but without preset properties and, likewise, a marker cannot be displayed for this blip. The default [[0168|scale of the blip]] is 1. In Vice City, the color of the blip is always set to 5 (purple) regardless of what color you set so the color parameter is useless.
 
This opcode adds a square blip in the radar to the coordinates point. It is almost equivalent to opcode [[018A]] but without preset properties and, likewise, a marker cannot be displayed for this blip. The default [[0168|scale of the blip]] is 1. In Vice City, the color of the blip is always set to 5 (purple) regardless of what color you set so the color parameter is useless.
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== Keywords ==
 
== Keywords ==
 
create, set, marker, blip, checkpoint, coord, coordinates
 
create, set, marker, blip, checkpoint, coord, coordinates
 
[[Category:OpCodes]]
 

Revision as of 05:27, 11 February 2016

GTA III Vice City San Andreas ADD_BLIP_FOR_COORD_OLD


Description
Adds a blip with properties to the coordinates point
Syntax
0167: [var] = create_marker_at [flt1] [flt2] [flt3] color [int1] display [int2]
Parameter
[var]
Variable to store the handle of the blip
[flt1]
X-coordinate
[flt2]
Y-coordinate
[flt3]
Z-coordinate (or ≤-100.0 for ground z)
[int1]
The color of the blip
[int2]
The display of the blip

This opcode adds a square blip in the radar to the coordinates point. It is almost equivalent to opcode 018A but without preset properties and, likewise, a marker cannot be displayed for this blip. The default scale of the blip is 1. In Vice City, the color of the blip is always set to 5 (purple) regardless of what color you set so the color parameter is useless.

Keywords

create, set, marker, blip, checkpoint, coord, coordinates