Difference between revisions of "014B"

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This creates a parked vehicle at a coordinate. This opcode needs [[014C]] for the vehicle to spawn. In San Andreas, you can use [[09E2]] to spawn a vehicle with a custom license plate and [[0A17]] to set a parked vehicle as owned by the player to prevent a wanted level when entering the parked vehicle by using. In San Andreas, the [[Item_Placement#CARS|CARS]] section of the IPL works similar to this opcode.
 
This creates a parked vehicle at a coordinate. This opcode needs [[014C]] for the vehicle to spawn. In San Andreas, you can use [[09E2]] to spawn a vehicle with a custom license plate and [[0A17]] to set a parked vehicle as owned by the player to prevent a wanted level when entering the parked vehicle by using. In San Andreas, the [[Item_Placement#CARS|CARS]] section of the IPL works similar to this opcode.
  
Use the value <i>-1</i> for the primary and/or secondary colors to let the game randomly select the colors defined in <code>carcols.dat</code>.
+
Parameter 5: Using a value of <i>-1</i> will generate a random vehicle. The vehicle is usually a vehicle already driving on the road.<br>
Force spawn is forcing the vehicle to spawn more often, sometimes even spawning it right in front of you.
+
Parameter 6 and 7: Using a value of <i>-1</i> will let the game randomly select the colors defined in <code>carcols.dat</code>.<br>
The alarm and door lock of the vehicle is based on a percent chance of occurring. A value of <i>0</i> means 0% chance of triggering an alarm or 0% chance of the door being locked. A value of <i>100</i>  means 100% chance of triggering an alarm or 100% chance of the door being locked.
+
Parameter 8: Force spawn is forcing the vehicle to spawn more often, sometimes even spawning it right in front of you.<br>
 +
Parameter 9 and 10: The alarm and door lock of the vehicle is based on a percent chance of occurring. A value of <i>0</i> means 0% chance of triggering an alarm or 0% chance of the door being locked. A value of <i>100</i>  means 100% chance of triggering an alarm or 100% chance of the door being locked.
  
 
The limit for the amount of defined parked cars in GTA3: 160; Vice City: 185; San Andreas: 500.
 
The limit for the amount of defined parked cars in GTA3: 160; Vice City: 185; San Andreas: 500.

Revision as of 23:40, 19 December 2007

014B=13,%1d% %2d% %3d% %4d% %5o% %6d% %7d% %8d% %9d% %10d% %11d% %12d% %13d%
Description: Initiates a generator to create a parked car
Parameter 1: X-coordinate
Parameter 2: Y-coordinate
Parameter 3: Z-coordinate
Parameter 4: Angle
Parameter 5: DFF model ID or name of vehicle
Parameter 6: Primary color
Parameter 7: Secondary color
Parameter 8: Force spawn
Parameter 9: Alarm (based on percent chance)
Parameter 10: Door lock (based on percent chance)
Parameter 11:
Parameter 12: Monetary value
Parameter 13: Parked car generator's handle
Supports: GTA3, Vice City, San Andreas

This creates a parked vehicle at a coordinate. This opcode needs 014C for the vehicle to spawn. In San Andreas, you can use 09E2 to spawn a vehicle with a custom license plate and 0A17 to set a parked vehicle as owned by the player to prevent a wanted level when entering the parked vehicle by using. In San Andreas, the CARS section of the IPL works similar to this opcode.

Parameter 5: Using a value of -1 will generate a random vehicle. The vehicle is usually a vehicle already driving on the road.
Parameter 6 and 7: Using a value of -1 will let the game randomly select the colors defined in carcols.dat.
Parameter 8: Force spawn is forcing the vehicle to spawn more often, sometimes even spawning it right in front of you.
Parameter 9 and 10: The alarm and door lock of the vehicle is based on a percent chance of occurring. A value of 0 means 0% chance of triggering an alarm or 0% chance of the door being locked. A value of 100 means 100% chance of triggering an alarm or 100% chance of the door being locked.

The limit for the amount of defined parked cars in GTA3: 160; Vice City: 185; San Andreas: 500.

Note

Sometimes this opcode is written as this:
014B=13,%13d% %5o% %6d% %7d% %8d% %9d% %10d% %11d% %12d% %1d% %2d% %3d% %4d%
The parameters are mixed around. This depends on which sascm.ini file you use.
Sanny Builder by default:
014B: $Pony = car_generator #PONY color -1 -1 0 alarm 0 door_lock 0 0 10000 at 0.0 0.0 0.0 angle 0.0

Keywords

parked, car, vehicle, generator