Difference between revisions of "00A1"

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{{OpCode
 
{{OpCode
 
| ini        = 00A1=4,%1d% %2d% %3d% %4d%
 
| ini        = 00A1=4,%1d% %2d% %3d% %4d%
| description = Places the character at a coordinate
+
| description = Sets the character at a coordinate
 
| p1          = Actor handle
 
| p1          = Actor handle
 
| p2          = X-coordinate
 
| p2          = X-coordinate
 
| p3          = Y-coordinate
 
| p3          = Y-coordinate
 
| p4          = Z-coordinate
 
| p4          = Z-coordinate
| game        = GTA3, Vice City, San Andreas
+
| game        = [[GTA 3]], [[Vice City]], [[San Andreas]], [[Liberty City Stories]], [[Vice City Stories]] (0044)
 
| native      = [[SET_CHAR_COORDINATES]]
 
| native      = [[SET_CHAR_COORDINATES]]
 
}}
 
}}
This places the character at a coordinate. The character's feet is the point where the character will be placed by.
+
This places the character at a coordinate. The character's feet is the point where the character will be placed by. If the character is in a vehicle, the vehicle will also move along with the character.
  
 
==Keywords==
 
==Keywords==
 
put, place, actor, character
 
put, place, actor, character

Revision as of 13:35, 8 April 2010

{{{games}}}


Description
Sets the character at a coordinate
Syntax
{{{syntax1}}}
Parameter
Native analog
SET_CHAR_COORDINATES

This places the character at a coordinate. The character's feet is the point where the character will be placed by. If the character is in a vehicle, the vehicle will also move along with the character.

Keywords

put, place, actor, character