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- 22:23, 24 October 2015 (diff | hist) (-3) User:FL1K3R (current)
- 22:03, 24 October 2015 (diff | hist) (+568) N GIVE PED HELMET WITH OPTS (Created page with "{{Native |noheader = 0 |np = 1 |p1t = handle |p1d = ped handle |p2t = integer |p2d = option (0/1) |r = 0 }} Gives a helmet to the specified p...") (current)
- 21:40, 24 October 2015 (diff | hist) (+590) N GIVE DELAYED WEAPON TO CHAR (Created page with "{{Native |noheader = 0 |np = 4 |p1t = handle |p1d = char handle |p2t = integer |p2d = weaponid |p3t = integer |p3d...") (current)
- 16:26, 18 October 2015 (diff | hist) (+31) User talk:FL1K3R (current)
- 16:25, 18 October 2015 (diff | hist) (+82) User talk:FL1K3R
- 16:24, 18 October 2015 (diff | hist) (+65) N User talk:FL1K3R (Created page with "FL1K3R: Can anybody test this native in game (in compilied .sco)?")
- 16:22, 18 October 2015 (diff | hist) (+293) N SET NETWORK ID CAN MIGRATE (Created page with "{{Native |np=2 |p1t=integer |p1d=Network ID |p2t=boolean |p2d=true or false }} This native allows network id to migrate from server to client and conversely (with REQUEST_C...") (current)
- 07:18, 17 June 2015 (diff | hist) (-5) TASK EVERYONE LEAVE CAR (current)
- 07:18, 17 June 2015 (diff | hist) (+174) N TASK EVERYONE LEAVE CAR (Created page with "{{Native |np=1 |p1t=Integer |p1d=Vehicle Handle }} This function will have everyone to leave the vehicle in ''Parameter 1''.<br/> Make sure firt the vehicle does exist.<br/>")
- 20:25, 8 April 2015 (diff | hist) (+237) N SET CHAR KEEP TASK (Created page with "{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = bool |p2d = True/False }} This function makes the characters task to keep on if true and otherwise...") (current)
- 21:28, 2 April 2015 (diff | hist) (+60) STREAM CUTSCENE (current)
- 21:26, 2 April 2015 (diff | hist) (+26) INIT CUTSCENE (current)
- 16:00, 2 April 2015 (diff | hist) (+78) Talk:ADF (current)
- 16:00, 2 April 2015 (diff | hist) (+14) N Talk:ADF (Created page with "Oh) Nice work.")
- 10:28, 2 April 2015 (diff | hist) (+154) N Talk:Move States (Created page with "I think this page is necessary. For explanation of move states once at all. --~~~~") (current)
- 09:41, 2 April 2015 (diff | hist) (+16) TASK GO STRAIGHT TO COORD (current)
- 09:38, 2 April 2015 (diff | hist) (+393) N Move States (Created page with " == GTA IV Move types == In GTA:IV coding exists several different move types. There is too many opcodes use them and this page created for explanation. Once and for all time...")
- 09:37, 2 April 2015 (diff | hist) (+462) N SET NEXT DESIRED MOVE STATE (Created page with "{{Native |np=1 |p1t=integer |p1d=Move type }} This native actually need only for setting up move state when actor enters in vehicle (as usually in original .sc...") (current)
- 11:27, 31 March 2015 (diff | hist) (+74) OPEN CAR DOOR (current)
- 11:26, 31 March 2015 (diff | hist) (+74) SHUT CAR DOOR (current)
- 11:26, 31 March 2015 (diff | hist) (+552) N GET DOOR ANGLE RATIO (Created page with "{{Native |np = 3 |p1t = integer |p1d = Vehicle handler |p2t = integer |p2d = Door`s ID |p3t = float |p3d = handler of door angle |r...") (current)
- 09:56, 31 March 2015 (diff | hist) (+322) N IS CAR DOOR DAMAGED (Created page with "{{Native |np=2 |p1t=Handle |p1d=Vehicle handle |p2t=Integer |p2d=Door's ID |r=1 |rt=bool |rd=true or false }} This function returns '''true''' if P1 car door is open. Otherwi...") (current)
- 22:46, 30 March 2015 (diff | hist) (+730) N GET RANDOM CAR IN SPHERE NO SAVE (Created page with "{{Native |np = 7 |p1t = float |p1d = X-Coordinate |p2t = float |p2d = Y-Coordinate |p3t = float |p3d = Z-Coordinate |p4t = float |p4d = Radius |p5t...") (current)
- 07:21, 29 March 2015 (diff | hist) (+815) N TASK SIT DOWN INSTANTLY (Created page with "{{Native |np = 4 |p1t = integer |p1d = Ped handle |p2t = ineger |p2d = Sitting type |p3t = integer |p3d = Get up type |p4t = integer |...") (current)
- 20:17, 25 March 2015 (diff | hist) (+283) N GET OBJECT COORDINATES (Created page with "{{Native |np=4 |p1t=handle |p1d=object handle |p2t=float |p2d=variable to store X pos |p3t=float |p3d=variable to store Y pos |p4t=float |p4d=variable to store Z pos }} This f...") (current)
- 20:05, 25 March 2015 (diff | hist) (+229) N GET NUMBER OF INJURED PEDS IN RANGE (Created page with "{{Native |np=4 |p1t=float |p1d=X coord |p2t=float |p2d=Y coord |p3t=float |p3d=Z coord |p4t=float |p4d=Radius |r=1 |rt=integer |rd=Count of peds }} Returns you number of inju...") (current)
- 19:59, 25 March 2015 (diff | hist) (+315) N GET NUMBER OF CHAR TEXTURE VARIATIONS (Created page with "{{Native |np=4 |p1t=integer |p1d=Ped |p2t=integer |p2d=Component id |p3t=integer |p3d=Variaton |p4t=integer |p4d=Number of all available texture variations }} Gets all avail...")
- 19:59, 25 March 2015 (diff | hist) (+156) GET CHAR DRAWABLE VARIATION (current)
- 19:54, 25 March 2015 (diff | hist) (+409) N GET NUMBER OF CHAR DRAWABLE VARIATIONS (Created page with "{{Native |np=3 |p1t=integer |p1d=Ped |p2t=integer |p2d=Component |p3t=integer |p3d=Number of all available variations }} Get all available drawable variations on component (p...")
- 19:47, 25 March 2015 (diff | hist) (+161) N GET NETWORK ID FROM OBJECT (Created page with "{{Native |np=2 |p1t=integer |p1d=object handle |p2t=integer |p2d=variable to store network object handle }} Get object`s network id and store it in parameter 2.") (current)
- 19:46, 25 March 2015 (diff | hist) (+150) N GET NETWORK ID FROM PED (Created page with "{{Native |np=2 |p1t=integer |p1d=ped handle |p2t=integer |p2d=variable to store network ped handle }} Get ped network id and store it in parameter 2.") (current)
- 19:43, 25 March 2015 (diff | hist) (+7) DOES OBJECT OF TYPE EXIST AT COORDS (current)
- 18:30, 25 March 2015 (diff | hist) (-15) GET CHAR HEIGHT ABOVE GROUND (current)
- 18:29, 25 March 2015 (diff | hist) (-4) GET CHAR HEIGHT ABOVE GROUND
- 18:21, 25 March 2015 (diff | hist) (+1) SET FOLLOW VEHICLE CAM OFFSET
- 18:20, 25 March 2015 (diff | hist) (+391) N SET FOLLOW VEHICLE CAM OFFSET (Created page with "{{Native |np=4 |p1t=integer |p1d=Flollow camera id |2t=float |p2d=X offset |p3t=float |p3d=Y offset |p4t=float |p4d=Z offset |r=0 }} Change...")
- 15:03, 23 March 2015 (diff | hist) (+215) TASK PLAY ANIM NON INTERRUPTABLE (→Flags) (current)
- 08:33, 23 March 2015 (diff | hist) (+277) ACTIVATE SCRIPTED CAMS (current)
- 18:01, 22 March 2015 (diff | hist) (+630) N TASK SIT DOWN ON SEAT (Created page with "{{Native |np = 8 |p1t = integer |p1d = Ped handle |p2t = bool |p2d = Unknown (always ''false'') |p3t = bool |p3d = Unknown (always ''false'...") (current)
- 16:39, 22 March 2015 (diff | hist) (+3) TASK FOLLOW NAV MESH AND SLIDE TO COORD
- 04:21, 21 March 2015 (diff | hist) (+165) TASK FOLLOW NAV MESH AND SLIDE TO COORD
- 03:51, 21 March 2015 (diff | hist) (+351) TASK FOLLOW NAV MESH TO COORD NO STOP (current)
- 03:50, 21 March 2015 (diff | hist) (+731) N TASK FOLLOW NAV MESH AND SLIDE TO COORD (Created page with "{{Native |np = 8 |p1t = integer |p1d = Ped handle |p2t = float |p2d = X coordinate |p3t = float |p3d = Y coordinate |p4t = float |p4d...")
- 02:50, 21 March 2015 (diff | hist) (-15) TASK FOLLOW NAV MESH TO COORD (current)
- 02:34, 21 March 2015 (diff | hist) (+89) TASK FOLLOW NAV MESH TO COORD
- 02:32, 21 March 2015 (diff | hist) (+441) N TASK FOLLOW NAV MESH TO COORD (Created page with "{{Native |np = 7 |p1t = integer |p1d = Ped handle |p2t = float |p2d = X coordinate |p3t = float |p3d = Y coordinate |p4t = float |p4d...")
- 01:39, 21 March 2015 (diff | hist) (+835) TASK CHAR ARREST CHAR (current)
- 11:37, 20 March 2015 (diff | hist) (+214) N POINT CAM AT PED (Created page with "{{Native |np=2 |p1t=Integer |p1d=Cam Handle |p2t=Integer |p2d=Ped Handle }} This function points a camera(param 1) to PED (param 2). After using this function you have to upo...") (current)
- 11:37, 20 March 2015 (diff | hist) (+126) N UNPOINT CAM (Created page with "{{Native |np=2 |p1t=Integer |p1d=Camera Handle }} This native unpoint pointed camera (for example with POINT_CAM_AT_PED).") (current)
- 01:37, 20 March 2015 (diff | hist) (+2) TASK PLAY ANIM FACIAL (current)
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