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- 21:35, 17 July 2017 (diff | hist) (+254) m .ymap (→) (current)
- 16:32, 22 October 2016 (diff | hist) (-243) m .ymap
- 16:26, 22 October 2016 (diff | hist) (-385) .ymap
- 10:05, 15 September 2016 (diff | hist) (-41) .ymap (→YTYP Formats)
- 10:03, 15 September 2016 (diff | hist) (+10) .ymap
- 10:03, 15 September 2016 (diff | hist) (-32) .ymap (→YTYP Formats)
- 10:02, 15 September 2016 (diff | hist) (+1,899) N .ymap (Created page with "'''.ymap''' is compressed file format which is used as map system placement. Since GTA5, this format has XML structure. == YTYP Formats == YMAP has some formats External F...")
- 06:14, 8 January 2016 (diff | hist) (+15) Template:GTA5-navi
- 06:10, 8 January 2016 (diff | hist) (+330) N GXT2 (Created page with "{{Incomplete}} '''GXT2''' is a new text format used in GTA 5 and files are usually located in <code>\x64b.rpf\data\lang\</code> and <code>\update\update.rpf\x64\data\lang</co...")
- 23:03, 5 June 2015 (diff | hist) (+41) m Cutscene (→GTA IV)
- 22:57, 5 June 2015 (diff | hist) (-14) Cutscene (→GTA V)
- 22:55, 5 June 2015 (diff | hist) (-12) Cutscene (→GTA V)
- 22:53, 5 June 2015 (diff | hist) (+399) Cutscene (→Native Functions)
- 17:59, 5 June 2015 (diff | hist) (-16) Cutscene
- 17:58, 5 June 2015 (diff | hist) (+2) m Cutscene (→Native Functions of cutscenes (GTA V))
- 17:57, 5 June 2015 (diff | hist) (+229) Cutscene
- 17:36, 5 June 2015 (diff | hist) (-5) m Cutscene
- 12:33, 24 January 2015 (diff | hist) (0) m Cutscene (→MOTION)
- 12:33, 24 January 2015 (diff | hist) (-22) m Cutscene (→MOTION)
- 12:32, 24 January 2015 (diff | hist) (-50) Cutscene (→Sections, ignored by the game)
- 12:31, 24 January 2015 (diff | hist) (-5) Cutscene (→ID:19 - DRAW_DISTANCE)
- 12:29, 24 January 2015 (diff | hist) (+1) m Cutscene (→ID:13 - AUDIO)
- 12:28, 24 January 2015 (diff | hist) (-1) m Cutscene (→ID:11 - FIXUP)
- 12:27, 24 January 2015 (diff | hist) (-113) Cutscene (→GTA IV)
- 12:18, 24 January 2015 (diff | hist) (+71) Cutscene (→ID:12 - CAMERA)
- 12:17, 24 January 2015 (diff | hist) (+115) m Cutscene (→ID:16 - PROPS)
- 12:14, 24 January 2015 (diff | hist) (+333) Cutscene (→ID:27 - TIMECYCLE_MODIFIER_NAME)
- 12:08, 24 January 2015 (diff | hist) (-17) Cutscene (→ID:2 - CUTSCENE_HEADER: Fixed)
- 15:30, 13 September 2014 (diff | hist) (+187) N SET TIME OF DAY (Created page with "{{Native |np=2 |p1t=integer |p1d=hour |p2t=integer |p2d=minute }} This native set time of the game. For Example: SET_TIME_OF_DAY (08, 00); It means that game time will be...")
- 16:54, 24 August 2014 (diff | hist) (+5) m Template:GTA4-navi
- 01:20, 26 August 2012 (diff | hist) (+1) m CREATE PICKUP ROTATE (current)
- 01:17, 26 August 2012 (diff | hist) (+362) N CREATE PICKUP ROTATE (Created page with "{{Native |np=2 |p1t=hash |p1d=Model name |p2t=integer |p2d=Pickup Type |p3t=integer |p3d=Ammo |p4t=float |p4d=X Position |p5t=float |p5d=Y Position |p6t=float |p6d=Z Position ...")
- 23:17, 2 August 2012 (diff | hist) (+611) Game.dtz (→weapons data)
- 23:05, 2 August 2012 (diff | hist) (+882) Game.dtz
- 21:15, 1 August 2012 (diff | hist) (+22) Game.dtz (→GAME.DTZ)
- 21:14, 1 August 2012 (diff | hist) (0) Game.dtz (→GAME.DTZ)
- 21:13, 1 August 2012 (diff | hist) (-1) Game.dtz
- 21:12, 1 August 2012 (diff | hist) (+4) Game.dtz
- 21:10, 1 August 2012 (diff | hist) (+29) Game.dtz
- 21:09, 1 August 2012 (diff | hist) (+139) Game.dtz (→GAME.DTZ)
- 21:07, 1 August 2012 (diff | hist) (+30) Game.dtz (→weapons data)
- 17:48, 1 August 2012 (diff | hist) (+113) Game.dtz
- 17:42, 1 August 2012 (diff | hist) (-116) Game.dtz (→GAME.DTZ)
- 06:36, 1 August 2012 (diff | hist) (-2) Weapon.dat
- 06:36, 1 August 2012 (diff | hist) (-31) Weapon.dat
- 21:43, 31 July 2012 (diff | hist) (-75) Game.dtz (→GAME.DTZ)
- 21:42, 31 July 2012 (diff | hist) (+60) Game.dtz
- 01:14, 31 July 2012 (diff | hist) (+1) m Game.dtz (→weapons data)
- 01:14, 31 July 2012 (diff | hist) (+14) Game.dtz
- 01:13, 31 July 2012 (diff | hist) (+4) m Game.dtz
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