02EA
Jump to navigation
Jump to search
{{{games}}}
- Description
- Ends the current cutscene.
- Syntax
- {{{syntax1}}}
- Parameter
This opcode ends a cutscene started using 02E4.
Sanny Builder Example
02EA: end_cutscene
Related Opcodes
- 0244 - Sets Cutscene Position
- 02E4 - Loads Cutscene Data
- 02E7 - Starts Cutscene
- 02E8 - Gets Cutscene Time
- 02E9 - Has Cutscene Reached End
- 02EA - Ends Cutscene
- 03B7 - Process Cutscene Only
- 06B9 - Is Cutscene Data Loaded
- 08D0 - Is Cutscene Skipped
- 08F0 - Sets Cutscene Model Texture
See Also
Keywords
end, cutscene