Talk:Struct (RW Section)
Jump to navigation
Jump to search
Slightly wrong information
Under "Clump" the following information is found:
"The first DWORD in the struct holds the number of objects (frames) within the file. There are additional DWORDs for each of them, but they are usually 0 (zero)."
Yes the first DWORD in the first struct holds the number of atomically linked objects, but that isn't the number of frames. There is not a DWORD for every object; the two additional DWORDs are the number of lights and cameras stored in the clump which, by GTA's standard, are always set to zero. --ModelingMan