{{{games}}}
- Description
- Play audio file over the radio
- Syntax
- {{{syntax1}}}
- Parameter
The main purpose of this opcode is to play the bridge status audio over the radio. Values 0 (bclosed.mp3) and 1 (bopen.mp3) are used in the game. The audio will play once the player is in a vehicle. The radio station will abruptly stop and will play the audio. Once the audio is playing, radio stations cannot be switched. When the audio ends, the radio station will fade back in. The audio will play in any vehicles, even if the radio is turned off (Caddy) or if the vehicle doesn't have changeable radio stations (police vehicles). The audio can only be heard once so when the player exits the vehicle while the audio is playing and reenters it, the vehicle will play its normal radio station.
List of audio IDs
This opcode can actually play any audio file in the Audio folder, not just the bridge closing audio.
ID
|
File name
|
0
|
bclosed.mp3
|
1
|
bopen.mp3
|
2
|
ass_1.mp3
|
3
|
ass_2.mp3
|
4
|
bank_1.mp3
|
5
|
bank_2a.mp3
|
6
|
bank_2b.mp3
|
7
|
bank_3a.mp3
|
8
|
bank_3b.mp3
|
9
|
bank_4.mp3
|
10
|
bike_1.mp3
|
11
|
bike_2.mp3
|
12
|
bike_3.mp3
|
13
|
bud_1.mp3
|
14
|
bud_2.mp3
|
15
|
bud_3.mp3
|
16
|
cap_1.mp3
|
17
|
car_1.mp3
|
18
|
cnt_1a.mp3
|
19
|
cnt_1b.mp3
|
20
|
cnt_2.mp3
|
|
ID
|
File name
|
21
|
cok_1.mp3
|
22
|
cok_2a.mp3
|
23
|
cok_2b.mp3
|
24
|
cok_3.mp3
|
25
|
cok_4a.mp3
|
26
|
cok_4a2.mp3
|
27
|
cok_4b.mp3
|
28
|
col_1.mp3
|
29
|
col_2.mp3
|
30
|
col_3a.mp3
|
31
|
col_4a.mp3
|
32
|
col_5a.mp3
|
33
|
col_5b.mp3
|
34
|
cub_1.mp3
|
35
|
cub_2.mp3
|
36
|
cub_3.mp3
|
37
|
cub_4.mp3
|
38
|
drug_1.mp3
|
39
|
fin.mp3
|
40
|
fin_2.mp3
|
41
|
finale.mp3
|
|
ID
|
File name
|
42
|
hat_1.mp3
|
43
|
hat_2.mp3
|
44
|
hat_3.mp3
|
45
|
ice_1.mp3
|
46
|
int_a.mp3
|
47
|
int_b.mp3
|
48
|
int_d.mp3
|
49
|
int_m.mp3
|
50
|
law_1a.mp3
|
51
|
law_1b.mp3
|
52
|
law_2a.mp3
|
53
|
law_2b.mp3
|
54
|
law_2c.mp3
|
55
|
law_3.mp3
|
56
|
law_4.mp3
|
57
|
phil_1.mp3
|
58
|
phil_2.mp3
|
59
|
porn_1.mp3
|
60
|
porn_2.mp3
|
61
|
porn_3.mp3
|
62
|
porn_4.mp3
|
|
ID
|
File name
|
63
|
resc_1a.mp3
|
64
|
rok_1.mp3
|
65
|
rok_2.mp3
|
66
|
rok_3.mp3
|
67
|
stripa.mp3
|
68
|
tax_1.mp3
|
69
|
tex_1.mp3
|
70
|
tex_2.mp3
|
71
|
tex_3.mp3
|
72
|
Glight.mp3
|
73
|
FIST.mp3
|
74
|
miscom.mp3
|
75
|
miscom.mp3
|
76
|
miscom.mp3
|
77
|
miscom.mp3
|
78
|
MobR1.wav
|
79
|
pager.wav
|
80
|
CarRev.wav
|
81
|
BikeRev.wav
|
82
|
LiftOp.wav
|
83
|
LiftCl.wav
|
|
ID
|
File name
|
84
|
LiftRun.wav
|
85
|
LiftBel.wav
|
86
|
InLift.wav
|
87
|
SFX_01.wav
|
88
|
SFX_02.wav
|
89
|
CameraL.wav
|
90
|
CameraR.wav
|
91
|
Cheer1.wav
|
92
|
Cheer2.wav
|
93
|
Cheer3.wav
|
94
|
Cheer4.wav
|
95
|
OHH1.wav
|
96
|
OHH2.wav
|
97
|
race1.wav
|
98
|
race2.wav
|
99
|
race3.wav
|
100
|
race4.wav
|
101
|
race5.wav
|
102
|
race6.wav
|
103
|
race7.wav
|
104
|
race8.wav
|
|
ID
|
File name
|
105
|
race9.wav
|
106
|
race10.wav
|
107
|
race11.wav
|
108
|
race12.wav
|
109
|
race13.wav
|
110
|
race14.wav
|
111
|
race15.wav
|
112
|
hot1.wav
|
113
|
hot2.wav
|
114
|
hot3.wav
|
115
|
hot4.wav
|
116
|
hot5.wav
|
117
|
hot6.wav
|
118
|
hot7.wav
|
119
|
hot8.wav
|
120
|
hot9.wav
|
121
|
hot10.wav
|
122
|
hot11.wav
|
123
|
hot12.wav
|
124
|
hot13.wav
|
125
|
hot14.wav
|
|
ID
|
File name
|
126
|
hot15.wav
|
127
|
lanstp1.wav
|
128
|
lanstp2.wav
|
129
|
lanamu1.wav
|
-9
|
MallAmb.mp3
|
-8
|
Strip.mp3
|
-7
|
Malibu.mp3
|
-6
|
Hotel.mp3
|
-5
|
DirtRing.mp3
|
-4
|
Law4Riot.mp3
|
-3
|
ambsil.mp3
|
-2
|
police.mp3
|
-1
|
taxi.mp3
|
|
Keywords
play, sound, mp3, bridge status