Memory Addresses (VC)
Contents
Cheats
- 0x4ABF4C - [1 byte] - YOUWONTTAKEMEALIVE set wanted level
- 0x4ABFC4 - [1 byte] - LEAVEMEALONE set wanted level
- 0x4AC009 - [1 byte] - APLEASANTDAY set weather
- 0x4AC04E - [1 byte] - ALOVELYDAY set weather
- 0x4AC099 - [1 byte] - ABITDRIEG set weather
- 0x4AC0DE - [1 byte] - CATSANDDOGS set weather
- 0x4AC129 - [1 byte] - CANTSEEATHING set weather
- 0x4AC14B - [4 bytes] - PANZER Rhino model
- 0x4AC946 - [4 bytes] - TRAVELINSTYLE Bloodring A model
- 0x4AC976 - [4 bytes] - THELASTRIDE Romero's Hearse model
- 0x4AC9A6 - [4 bytes] - ROCKANDROLLCAR Love Fist model
- 0x4AC9D6 - [4 bytes] - RUBBISHCAR Trashmaster model
- 0x4ACA06 - [4 bytes] - GETTHEREFAST Sabre Turbo model
- 0x4ACA36 - [4 bytes] - BETTERTHANWALKING Caddy model
- 0x4ACDD6 - [4 bytes] - GETTHEREQUICKLY Bloodring B model
- 0x4ACE06 - [4 bytes] - GETTHEREVERYFASTINDEED Hotring A model
- 0x4ACE36 - [4 bytes] - GETTHEREAMAZINGLYFAST Hotring B model
- 0x4AEAEF - [4 bytes] - NUTTERTOOLS Chainsaw model
- +0xE for each additional weapon (.357, S.P.A.S. Shotgun, MP, M4, .308 Sniper, Minigun, Minigun component)
- 0x4AEB75 - [1 byte] - NUTTERTOOLS Chainsaw ammo
- +0x12 for each additional weapon (.357, S.P.A.S. Shotgun, MP)
- 0x4AEBCF - [4 bytes] - NUTTERTOOLS M4 ammo
- 0x4AEBE4 - [1 byte] - NUTTERTOOLS .308 Sniper ammo
- 0x4AEBF6 - [4 bytes] - NUTTERTOOLS Minigun ammo
- 0x4AEB77 - [1 byte] - NUTTERTOOLS Chainsaw weapon number (NOTE: Model needs to be loaded first)
- +0x12 for each additional weapon (.357, S.P.A.S. Shotgun, MP)
- 0x4AEBD4 - [1 byte] - NUTTERTOOLS M4 weapon number (NOTE: Model needs to be loaded first)
- 0x4AEBE6 - [1 byte] - NUTTERTOOLS .308 Sniper weapon number (NOTE: Model needs to be loaded first)
- 0x4AEBFB - [1 byte] - NUTTERTOOLS Minigun weapon number (NOTE: Model needs to be loaded first)
- 0x4AEC8F - [4 bytes] - PROFESSIONALTOOLS Katana model
- +0xE for each additional weapon (Grenade, Detonator Grenade, .357, Stubby Shotgun, Mac, M4, .308 Sniper, Rocket Launcher)
- 0x4AED15 - [1 byte] - PROFESSIONALTOOLS Katana ammo
- +0x12 for each additional weapon (Detonator Grenade, .357, Stubby Shotgun, Mac)
- 0x4AED6F - [4 bytes] - PROFESSIONALTOOLS M4 ammo
- 0x4AED84 - [1 byte] - PROFESSIONALTOOLS .308 Sniper ammo
- 0x4AED96 - [1 byte] - PROFESSIONALTOOLS Rocket Launcher ammo
- 0x4AED17 - [1 byte] - PROFESSIONALTOOLS Katana weapon number (NOTE: Model needs to be loaded first)
- +0x12 for each additional weapon (Detonator Grenade, .357, Stubby Shotgun, Mac)
- 0x4AED74 - [1 byte] - PROFESSIONALTOOLS M4 weapon number (NOTE: Model needs to be loaded first)
- 0x4AED86 - [1 byte] - PROFESSIONALTOOLS .308 Sniper weapon number (NOTE: Model needs to be loaded first)
- 0x4AED98 - [1 byte] - PROFESSIONALTOOLS Rocket Launcher weapon number (NOTE: Model needs to be loaded first)
- 0x4AEE1F - [4 bytes] - THUGSTOOLS Brass Knuckles model
- +0xE for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun, Tec 9, Kruger, Sniper Rifle, Flame Thrower)
- 0x4AEEA5 - [1 byte] - THUGSTOOLS Brass Knuckles ammo
- +0x12 for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun)
- 0x4AEEFF - [4 bytes] - THUGSTOOLS Tec 9 ammo
- 0x4AEF14 - [1 byte] - THUGSTOOLS Kruger ammo
- 0x4AEF26 - [1 byte] - THUGSTOOLS Sniper Rifle ammo
- 0x4AEF38 - [4 bytes] - THUGSTOOLS Flame Thrower ammo
- 0x4AEEA7 - [1 byte] - THUGSTOOLS Brass Knuckles weapon number (NOTE: Model needs to be loaded first)
- +0x12 for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun)
- 0x4AEF04 - [1 byte] - THUGSTOOLS Tec 9 weapon number (NOTE: Model needs to be loaded first)
- 0x4AEF16 - [1 byte] - THUGSTOOLS Kruger weapon number (NOTE: Model needs to be loaded first)
- 0x4AEF28 - [1 byte] - THUGSTOOLS Sniper Rifle weapon number (NOTE: Model needs to be loaded first)
- 0x4AEF38 - [1 byte] - THUGSTOOLS Flame Thrower weapon number (NOTE: Model needs to be loaded first)
- 0x68E058 - [float] - DEEPFRIEDMARSBARS/PROGRAMMER Tommy's body width
- 0x68F1F0 - [float] - ONSPEED set game speed
- 0x68F1F4 - [float] - ONSPEED game speed multiplier
- 0x68F1F8 - [float] - BOOOOOORING set game speed
- 0x68F1FC - [float] - BOOOOOORING game speed multiplier
- 0x68F204 - [string] - LOOKLIKELANCE Lance model
- 0x68F20C - [string] - IWANTBIGTITS Candy model
- 0x68F214 - [string] - MYSONISALAWYER Ken model
- 0x68F21C - [string] - ILOOKLIKEHILARY Hilary model
- 0x68F224 - [string] - ROCKANDROLLMAN Jezz model
- 0x68F22C - [string] - ONEARMEDBANDIT Phil model
- 0x68F234 - [string] - IDONTHAVETHEMONEYSONNY Sonny model
- 0x68F240 - [string] - FOXYLITTLETHING Mercedes model
- 0x68F248 - [string] - WELOVEOURDICK Dick model
- 0x68F250 - [string] - CHEATSHAVEBEENCRACKED Diaz model
- 0x97F2C4 - [1 byte] - CHASESTAT cheat
- 0xA10AB3 - [1 byte] - OURGODGIVENRIGHTTOBEARARMS cheat
- 0xA10ADC - [1 byte] - GREENLIGHT cheat
- 0xA10B0F - [1 byte] - GRIPISEVERYTHING cheat
- 0xA10B11 - [1 byte] - AIRSHIP cheat
- 0xA10B23 - [1 byte] - CERTAINDEATH cheat
- 0xA10B26 - [1 byte] - AHAIRDRESSERSCAR cheat
- 0xA10B28 - [1 byte] - COMEFLYWITHME cheat
- 0xA10B2E - [1 byte] - Cheat is used flag
- 0xA10B30 - [1 byte] - WHEELSAREALLINEED cheat
- 0xA10B47 - [1 byte] - MIAMITRAFFIC cheat
- 0xA10B5F - [1 byte] - FANNYMAGNET cheat
- 0xA10B81 - [1 byte] - SEAWAYS cheat
- 0xA10B82 - [1 byte] - IWANTITPAINTEDBLACK cheat
- 0xA10B87 - [1 byte] - LIFEISPASSINGMEBY cheat
Taxi
- 0x456046 - [4 bytes] - Opcode 02DE check if player is in a Taxi
- +0x8 for each additional taxis (Cabbie, Zebra Cab, Kaufman Cabs)
- 0xA10B7F - [1 byte] - Kaufman Cabs' radio flag
Restart mission taxi:
- 0x42AEAC - [4 bytes] - Kaufman Cabs spawn (NOTE: Model needs to be loaded through 0x42AFB3 and set to spawn through 0x94EEB8)
- 0x42AFB3 - [4 bytes] - Kaufman Cabs model load
- 0x42AFD6 - [6 bytes] - NOP to have Tommy be able to carjack the taxi instead of entering it as passenger
- 0x42B219 - [1 byte] - Blue fade in color
- +0x2 - [1 byte] - Green fade in color
- +0x2 - [1 byte] - Red fade in color
- 0x42B24E - [4 bytes] - TAXI text duration
- 0x687574 - [string] - TAXI text
- 0x78BCD8 - [float] - Angle taxi start
- +0x4 for each additional taxi start, up to 0x78BCF4 total by default
- 0x812138 - [float] - X-coord taxi start
- +0xC for each additional taxi start, up to 0x81218C
- 0x81213C - [float] - Y-coord taxi start
- +0xC for each additional taxi start, up to 0x812190
- 0x812140 - [float] - Z-coord taxi start
- +0xC for each additional taxi start, up to 0x812194
- 0x94DD94 - [float] - X-coord taxi destination
- +0x4 - [float] - Y-coord taxi destination
- +0x4 - [float] - Z-coord taxi destination
- 0x94EEB8 - [1 byte] - Set taxi to spawn
- 0xA0D378 - [float] - Angle taxi destination
- 0xA10B6D - [1 byte] - Activate mission restart taxi
Display
- 0x68AEE0
- Cinema top border height [float].
- 0x68AEE4
- Cinema bottom border height [float].
- 0x7E46F5
- Cinema border on/off [byte].
- 0xA10AF6
- Replay display on/off [byte].
- 0x86963A
- Hud on/off [byte].
- 0x869652
- Widescreen on/off [byte].
Mp3 player
- 0xA108B0
- Number of mp3s found [dword].
- 0xA10B50
- Mp3 station playing [byte].
- 0x9753E0
- Pointer to first mp3 file block [dword].
- 0x97881C
- Index of mp3 playing [dword].
- 0x978550
- Pointer to HDIG Driver (mss) [dword].
- 0x978668
- Current stream (mss) [dword].
- 0x94C104
- Total length of all mp3s (in milliseconds) [dword].
Loading screen
- 0xA0CE94
- Progress [float].
- 0x68E6FC
- Progress step [float].
- 0x68E70C
- Bar width [float].
- 0x68E710
- Bar height [float].
- 0x68E708
- Distance from bottom [float].
- 0x68E704
- Distance from left [float].
Menu
- 0x703997
- Selected menu index [byte].
- 0x936908
- Mouse button pressed [byte].
- 0x869660
- Selected menu item id [byte].
- 0x869728
- Current menu id [byte].
- 0x68D5D4
- Stats menu scroll speed [float].
- 0x68D12C
- Stats menu line spacing [float].
Player block
- +1032
- Current weapon blocks [24 bytes].
- +354
- Health [float].
Weapon Block
- +12
- Ammo [dword].
Entity Block
- +34
- Position X [float].
- +38
- Position Y [float].
- +3C
- Position Z [float].
Helicopter::Process Block
- 0xA10ADB
- Police helicopter state [byte].
See also
External link
- Documenting GTA3/VC memory addresses - GTAForums topic