057D

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Revision as of 20:10, 15 November 2009 by Spaceeinstein (talk | contribs) (nested tables)
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{{{games}}}


Description
Plays an audio file
Syntax
{{{syntax1}}}
Parameter

The main purpose of this opcode is to play the bridge status audio. Values 0 (bclosed.mp3) and 1 (bopen.mp3) are used in the game. The audio will play once the player is in a vehicle. The radio station will abruptly stop and will play the audio. Once the audio is playing, radio stations cannot be switched. When the audio ends, the radio station will fade back in. The audio will play in any vehicles, even when the radio is turned off (Caddy) or if the vehicle doesn't have changeable radio stations (police vehicles). The audio can only be heard once so when the player exits the vehicle while the audio is playing and reenters it, the vehicle will play its normal radio station.

List of audio IDs

This opcode can actually play any audio file in the Audio folder, not just the bridge closing audio.

ID File name
0 bclosed.mp3
1 bopen.mp3
2 ass_1.mp3
3 ass_2.mp3
4 bank_1.mp3
5 bank_2a.mp3
6 bank_2b.mp3
7 bank_3a.mp3
8 bank_3b.mp3
9 bank_4.mp3
10 bike_1.mp3
11 bike_2.mp3
12 bike_3.mp3
13 bud_1.mp3
14 bud_2.mp3
15 bud_3.mp3
16 cap_1.mp3
17 car_1.mp3
18 cnt_1a.mp3
19 cnt_1b.mp3
20 cnt_2.mp3
ID File name
21 cok_1.mp3
22 cok_2a.mp3
23 cok_2b.mp3
24 cok_3.mp3
25 cok_4a.mp3
26 cok_4a2.mp3
27 cok_4b.mp3
28 col_1.mp3
29 col_2.mp3
30 col_3a.mp3
31 col_4a.mp3
32 col_5a.mp3
33 col_5b.mp3
34 cub_1.mp3
35 cub_2.mp3
36 cub_3.mp3
37 cub_4.mp3
38 drug_1.mp3
39 fin.mp3
40 fin_2.mp3
41 finale.mp3
ID File name
42 hat_1.mp3
43 hat_2.mp3
44 hat_3.mp3
45 ice_1.mp3
46 int_a.mp3
47 int_b.mp3
48 int_d.mp3
49 int_m.mp3
50 law_1a.mp3
51 law_1b.mp3
52 law_2a.mp3
53 law_2b.mp3
54 law_2c.mp3
55 law_3.mp3
56 law_4.mp3
57 phil_1.mp3
58 phil_2.mp3
59 porn_1.mp3
60 porn_2.mp3
ID File name
69 tex_1.mp3
70 tex_2.mp3
71 tex_3.mp3
84 LiftRun.wav
85 LiftBel.wav
129 lanamu1.wav