ALLOCATE SCRIPT TO OBJECT
Jump to navigation
Jump to search
| Number of parameters: 5 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | string | Script Name |
| 2. | integer | Model Hash |
| 3. | integer | priority (always 100) |
| 4. | float | radius |
| 5. | integer | type (always -1) |
| Return value: | ||
| Type | Description | |
| None | ||
Allocates a script to an object, which will be activated when the player is within the specified area around it.
This section is incomplete. You can help by fixing and expanding it.