VC Limit Adjuster

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VC Limit Adjuster
Current version:2.0 beta 6 (!)
Developed by:steve-m, Andy80586
Supported games:GTA VC
Website:http://www.steve-m.com/

VC Limit Adjuster is a tool created by steve-m until version 1.0 and updated by Andy80586 that lets you change the hardcoded limitations in Vice City.

Settings

1.0

2.0 beta 6

Section Item Default Value Description
Boundaries W -2400 West boundary of the game
E 1600 East boundary
N 2000 North boundary
S -2000 South boundary
Z 80 Maximum height for aircraft
IPLs DYN 2340 Maximum number of dynamic IPL objects allowed
STC 7000 Maximum number of static IPL objects allowed
DRW 300 Farthest allowed distance for non-LOD map objects
PTH Not available
Map Limits IDE 3885 Maximum number of object definitions
ID 6500 Highest ID allowed
TXD 1385 Maximum number of TXDs allowed in gta3.img
2dfx 1210 Maximum number of 2dfx objects allowed
TOBJ 385 Maximum number of time-defined tobj objects allowed
Streaming Memory MB 45 Total streaming memory allocation
Nodal Limits PTR 50000 Maximum number of pointer nodes
ENT 3200 Maximum number of entry info nodes
COL 4400 Maximum number of collision models
OBJ 460 Maximum number of object pointers

External Links