ADD BLIP FOR OBJECT

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Revision as of 13:01, 12 January 2009 by Sacky (talk | contribs) (New page: {{Native |np=2 |p1t=int |p1d=Object Id |p2t=pointer |p2d=Variable to store Blip Handle in |r=0 }})
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ADD_BLIP_FOR_OBJECT
Number of parameters: 2
Parameter #TypeDescription
1.intObject Id
2.pointerVariable to store Blip Handle in
Return value:
TypeDescription
None