09CA
Revision as of 00:00, 28 December 2008 by Spaceeinstein (talk | contribs)
{{{games}}}
- Description
- Sets the immunities of an object
- Syntax
- {{{syntax1}}}
- Parameter
- Native analog
- SET_OBJECT_PROOFS
This opcode sets the immunities of a damagable object. Bullet-proof will prevent the object from being damaged by bullets. Fire-proof will prevent the object from being damaged by fire. Explosion-proof will prevent the object from being damaged by explosions. Collision-proof will prevent the object from being damaged by collisions. Melee-proof will prevent the object from being damaged by melee-type weapons (fists, chainsaw, etc.).
Keywords
set, object, immunity, immunities, damage, everythingproof, bulletproof, fireproof, explosionproof, collisionproof, dentproof, everything-proof, bullet-proof, fire-proof, explosion-proof, collision-proof, dent-proof