SET ANIM GROUP FOR CHAR
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Number of parameters: 2 | ||
---|---|---|
Parameter # | Type | Description |
1. | Handle | Ped Handle |
2. | string | anim group |
Return value: | ||
Type | Description | |
None |
to set walking style or something else
example RequestAnims("move_injured_generic") while not HaveAnimsLoaded("move_injured_generic") do Wait(0) end SetAnimGroupForChar(GetPlayerPed(), "move_injured_generic")