APPLY FORCE TO CAR
Revision as of 20:03, 8 January 2018 by Zolika1351 (talk | contribs) (Edited the parameters from force & angle to force amount & force position)
| Number of parameters: 12 | ||
|---|---|---|
| Parameter # | Type | Description | 
| 1. | integer | Car Id | 
| 2. | bool | Unknown, suggested: true | 
| 3. | float | X Force Amount | 
| 4. | float | Y Force Amount | 
| 5. | float | Z Force Amount | 
| 6. | float | X Force Position | 
| 7. | float | Y Force Position | 
| 8. | float | Z Force Position | 
| 9. | bool | Unknown, suggested: true | 
| 10. | bool | IsForceDirectionRelative | 
| 11. | bool | Unknown, suggested: true | 
| 12. | bool | Unknown, suggested: true | 
| Return value: | ||
| Type | Description | |
| None | ||
Applies force to a car.
P10 IsForceDirectionRelative specifies if the force direction is relative to direction object is facing (true), or static world direction (false).

