SET CHAR PROP INDEX
Revision as of 14:52, 29 September 2017 by Zolika1351 (talk | contribs)
| Number of parameters: 3 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | Handle | Ped Handle |
| 2. | int | Prop type (hat or glasses) |
| 3. | int | Prop index |
| Return value: | ||
| Type | Description | |
| None | ||
Sets a ped's prop (hats, glasses, etc) variation, similar to component variations.
Example:
u32 Prop1;
u32 Prop2;
GET_CHAR_PROP_INDEX(Ped1, 0, &Prop1);
CLEAR_CHAR_PROP(GetPlayerPed(), 0);
SET_CHAR_PROP_INDEX(GetPlayerPed(), 0, Prop2);
GET_CHAR_PROP_INDEX(Ped1, 1, &Prop2);
CLEAR_CHAR_PROP(GetPlayerPed(), 1);
SET_CHAR_PROP_INDEX(GetPlayerPed(), 1, Prop2);