02F6
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Description
- Takes the sine of the floating-point value
Syntax
- 02F6: [var] = sine [flt]
Parameter
- [flt]
- Floating-point value in degrees
- [var]
- Variable to store the floating-point result
Native analog
This opcode takes the sine of the floating-point value in degrees and stores the result into a variable. The result will always be between -1.0 and 1.0. Internally, the game converts the value to radians (3.1415927 × value × 0.0055555557), then takes sine of that in radians.
Keywords
math, sin, sine
See also
- 02F7, cosine